Playbooks

Breakdown

Read Option out of Shotgun Y Trips Wk is a zone read run play with three receivers bunched to the weak side and a tight end plus one back stacked in the backfield. The diagram shows the QB and HB crossing in the mesh point with the read defender being the key to whether the QB keeps or hands off, while the offensive line steps play side to build a wall for either the give or the keep. This is a pure run play designed to attack light boxes and out leverage defensive ends who crash down too hard on the handoff fake.

Defensive Reads

As the defense, key the mesh point immediately at the snap since the offense is reading your defensive end assignment to decide keep or give. If you are the read defender, stay disciplined and do not commit hard upfield, squeeze the mesh point and force the quarterback to make a decision under pressure. Spy or user the quarterback with a linebacker if the CPU or opposing player has shown a tendency to pull the ball on this look. Stacked boxes with eight defenders in the box shut this down completely since the numbers advantage disappears for the offense. Watch for the trips side going unblocked on any perimeter blitz, since the offensive line is focused on the interior run fit and cannot help out wide.

Usage Tips

Check the box count before the snap and only call this against six or fewer defenders in the box since the trips side pulls extra defenders out wide.

Watch the play side defensive end during the pre-snap alignment, if he is crashing hard on run plays every time you should plan to pull the ball and keep it outside.

Use the trips bunch look to bait the defense into thinking pass, then hit them with this run when they show a pass heavy personnel package on early downs.

Pair this with PA Read or RPO Buck Alert Smoke from the same set so the defense has to respect both the mesh point run action and the quick passing game off identical formation looks.

Best used on first and second down in normal or plus territory where defenses are still guessing between run and pass out of the trips weak formation.

Other Plays in Y Trips Wk

Other plays in Y Trips Wk
PlayDiagramOpen
5 6 Trap
Cheat Comebacks In
Cheat Crossers
Cheat HB Draw
Cheat Slot Cross
Cheat Strong Flood
China Smash
Comebacks
Corner Strike
Curls
Curls Combo
Curls X Go
Dagger Y Whip
DBL Ins
Dig X Comeback
Divide Y Hitch
Drive Y Seam
Empty Post Cross
Empty Post Cross Wheel
Empty Post Dagger
Fl Dig
Fl Short Dig
Fork Y Drag
Four Verticals
Four Verticals Fix
Goaline Fade
Goalline Fade
HB Base
HB Counter
HB Cross Screen
HB Draw
HB Mid Draw
HB Slip Screen
Inside Attack
Inside Zone
Levels Switch
Levels Y Corner
Levels Y Out
Mtn Mesh
Mtn PA Smash Scissors
Mtn RPO Base Alert Smash
Mtn Seam Swirl
Mtn Smash HB Angle
Outside Zone
PA Bears Y-out
Packer Slants
Packer Slot Seam
Packers Smash
Packer Unders
Panther Y-Corner
Panther Y-Drag
PA Ohio X-In N Up
PA Post Cross Shot
PA Read
PA Shot Corner
PA Shot Go's
PA Texans Y-out
PA Under
PA WR In
PA Y-Out
Philly Slot Cross
QB Wrap
Quick Fork Zig
Quick Short Post
Quick Unders
Reverse
RPO Base Alert Lookie
RPO Buck Alert Smoke
RPO Peek Slant
RPO Zone Peek
Seam Comebacks
Shock H Option
Slants
Slot 2 Buc
Slot Drive
Slot Fade
Sluggo Seam
Stick
Stick N Nod
Strong Flood
Texans Deep In
Under
Vikings Drive
WR Mid Screen
WR Screen
Y Corner H Option
Y Cross Flood
Y Fork
Y Shallow Cross
Y Stick HB Angle
Y Trail