Playbooks

Y Corner H Option is a trips concept out of Shotgun Y Trips Wk that isolates the backside X on a vertical release while the trips side works underneath. The Y (inline TE at the top of the trips bunch) runs a corner route breaking outside off the top, the middle trips receiver runs an option route that can settle or break outward against zone, and the near trips receiver runs a short out toward the flat. The backside X takes a straight vertical stem up the numbers as a field-stretching outlet. The primary read starts with the Y corner route against man coverage or a cleared out flat defender, then works down to the option route sitting versus zone drops, with the backside vertical as a big play checkdown if the safety bites underneath.
Watch the flat defender on the trips side at the snap, if he sinks with the short out route that leaves a natural throwing lane for the option route to settle behind him. Key the deep half or deep third defender responsible for the corner route, aggressive corners playing tight man leverage get beaten easily on the Y corner's outside break. Man coverage with no underneath help is where this play hurts defenses most, since both the corner route and option route have built in separation versus trailing defenders. Cover 3 with a hard sitting curl to flat defender is the toughest shell to beat here, since that defender can rob the option route and force the quarterback to hold the ball longer for the corner. If you are on defense, user the middle linebacker or nickel defender to jump the option route's window and bait the quarterback into an ill advised throw, since that route sits in a predictable zone.
Pre-snap, identify whether the corner over the Y is playing outside leverage or inside leverage since that dictates whether the corner route or the option route wins first.
Against man coverage, hot route the option route runner to a slant or stick if you see a linebacker with no help over the top, this creates an easy rhythm throw before the corner fully develops.
Use this play on second and medium or third and short to medium distances where defenses are more likely to sit in zone shells like Cover 3 or Cover 4, letting the option route sit down in the honey hole.
Pair this call with Y Fork or Corner Strike earlier in a drive to condition the defense to respect the corner route, then come back to Y Corner H Option later to hit the option route sitting underneath once safeties start jumping the corner.
If the defense shows two high safeties pre-snap, key the backside X vertical route since single coverage on an island with no safety help is common when the defense rotates extra attention to the trips side.







































































