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Breakdown

Four Verticals Fix is the trips variant of the classic 4 Verts concept out of Shotgun Y Trips Wk, sending all four eligible receivers vertical to stretch the field and attack the seams against both zone and man coverage. The trips side creates natural spacing conflicts for underneath defenders while the backside receiver runs a clean vertical stem to hold the safety, forcing a two-high shell to declare. This is a pure dropback passer with no play-action or RPO element, and the primary read progression starts with the seam route from the trips side, works to the backside vertical if the safety cheats over, and checks down to the running back on the release if both verticals are capped.

Defensive Reads

Pre-snap, check safety depth and width, since a narrow two-high shell signals vulnerability to the seam routes splitting the underneath zone defenders. Watch the flow of the middle linebacker or Mike, since a shallow drop or blitz key opens up the inside seam for an easy explosive gain. Post-snap, identify any user-controlled safety flashing down into a lurk position over the seam, since that defender can jump the route and bait a turnover if the quarterback stares it down. Against Cover 3, look for the deep third defenders to widen with the trips verticals, opening a throwing lane on the backside vertical route that the single deep defender cannot cover in time. This play struggles against disciplined Cover 4 or Cover 6 shells with quarters principles, since the safeties can sink onto the seams without conflict, so be ready to check down if you see those rotations.

Usage Tips

Pre-snap, identify whether the defense is showing two-high or single-high safeties, since this play is built to punish two-high shells that get stretched by the trips seams.

If the corner over your backside vertical is playing tight man with no safety help, hot route that receiver into a slant or dig to create an instant man beater against Cover 1 or Cover 0 looks.

Use motion out of trips to bait the defense into revealing man versus zone before the snap, then confirm your read based on how the second level defenders react to the shift.

This play pairs well with Curls X Go or Levels Y Out in the same set, since both threaten similar vertical stems but bait the defense into sitting on shorter routes, making the safeties bite before you come back to Four Verticals Fix.

Best called on early downs or obvious passing situations where you have time in the pocket, since all four routes take time to develop and a clean pocket is critical against pressure looks.

Other Plays in Y Trips Wk

Other plays in Y Trips Wk
PlayDiagramOpen
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Cheat Crossers
Cheat HB Draw
Cheat Slot Cross
Cheat Strong Flood
China Smash
Comebacks
Corner Strike
Curls
Curls Combo
Curls X Go
Dagger Y Whip
DBL Ins
Dig X Comeback
Divide Y Hitch
Drive Y Seam
Empty Post Cross
Empty Post Cross Wheel
Empty Post Dagger
Fl Dig
Fl Short Dig
Fork Y Drag
Four Verticals
Goaline Fade
Goalline Fade
HB Base
HB Counter
HB Cross Screen
HB Draw
HB Mid Draw
HB Slip Screen
Inside Attack
Inside Zone
Levels Switch
Levels Y Corner
Levels Y Out
Mtn Mesh
Mtn PA Smash Scissors
Mtn RPO Base Alert Smash
Mtn Seam Swirl
Mtn Smash HB Angle
Outside Zone
PA Bears Y-out
Packer Slants
Packer Slot Seam
Packers Smash
Packer Unders
Panther Y-Corner
Panther Y-Drag
PA Ohio X-In N Up
PA Post Cross Shot
PA Read
PA Shot Corner
PA Shot Go's
PA Texans Y-out
PA Under
PA WR In
PA Y-Out
Philly Slot Cross
QB Wrap
Quick Fork Zig
Quick Short Post
Quick Unders
Read Option
Reverse
RPO Base Alert Lookie
RPO Buck Alert Smoke
RPO Peek Slant
RPO Zone Peek
Seam Comebacks
Shock H Option
Slants
Slot 2 Buc
Slot Drive
Slot Fade
Sluggo Seam
Stick
Stick N Nod
Strong Flood
Texans Deep In
Under
Vikings Drive
WR Mid Screen
WR Screen
Y Corner H Option
Y Cross Flood
Y Fork
Y Shallow Cross
Y Stick HB Angle
Y Trail