Playbooks

Breakdown

HB Base is a straightforward dive run out of the Shotgun Y Trips Wk set, with the HB taking the handoff and hitting the hole between the guard and center as shown by the red arrow on the diagram. The offensive line blocks straight ahead at the point of attack, relying on the interior blockers to win their gaps rather than any pulling scheme. This is a base run play designed to attack light boxes and gap integrity rather than beat a specific coverage shell, with the primary read being the initial A gap before bouncing outside if it is clogged.

Defensive Reads

Watch the linebacker depth pre-snap, if they are sitting shallow and stacked over the center this dive has nowhere to go and gets stuffed quickly. Identify whether the defense is in a 6 or 7 man box, since anything heavier makes this a low value call against disciplined gap defense. Post-snap, key the defensive tackles for any user-controlled shade toward the A gap, which signals a jump on the dive read. This run gets shut down hard by any blitz package that sends extra numbers through the interior gaps, since there is no lead blocker to account for a free hitter. Against base fronts with linebackers reading run late or biting on the Trips pass action, this play can pick up consistent yardage before the second level defenders can fill.

Usage Tips

Check the box count pre-snap and only run this into 6 or fewer defenders in the box to avoid a negative play against stacked fronts.

Use this as a tempo-control play on early downs to keep defenses honest against your Trips passing concepts like Curls X Go or Four Verticals out of the same formation.

Send the HB through the frontside A gap first, then read the fill of the linebackers before committing to a bounce outside if the interior is clogged.

Mix this in after running RPO Peek Slant or RPO Zone Peek from the same set so defenses cannot sit on the run key without opening up your RPO reads.

Avoid calling this on short yardage third downs against defenses showing heavy blitz looks, since the lack of a pulling blocker leaves little answer for an unblocked defender in the box.

Other Plays in Y Trips Wk

Other plays in Y Trips Wk
PlayDiagramOpen
5 6 Trap
Cheat Comebacks In
Cheat Crossers
Cheat HB Draw
Cheat Slot Cross
Cheat Strong Flood
China Smash
Comebacks
Corner Strike
Curls
Curls Combo
Curls X Go
Dagger Y Whip
DBL Ins
Dig X Comeback
Divide Y Hitch
Drive Y Seam
Empty Post Cross
Empty Post Cross Wheel
Empty Post Dagger
Fl Dig
Fl Short Dig
Fork Y Drag
Four Verticals
Four Verticals Fix
Goaline Fade
Goalline Fade
HB Counter
HB Cross Screen
HB Draw
HB Mid Draw
HB Slip Screen
Inside Attack
Inside Zone
Levels Switch
Levels Y Corner
Levels Y Out
Mtn Mesh
Mtn PA Smash Scissors
Mtn RPO Base Alert Smash
Mtn Seam Swirl
Mtn Smash HB Angle
Outside Zone
PA Bears Y-out
Packer Slants
Packer Slot Seam
Packers Smash
Packer Unders
Panther Y-Corner
Panther Y-Drag
PA Ohio X-In N Up
PA Post Cross Shot
PA Read
PA Shot Corner
PA Shot Go's
PA Texans Y-out
PA Under
PA WR In
PA Y-Out
Philly Slot Cross
QB Wrap
Quick Fork Zig
Quick Short Post
Quick Unders
Read Option
Reverse
RPO Base Alert Lookie
RPO Buck Alert Smoke
RPO Peek Slant
RPO Zone Peek
Seam Comebacks
Shock H Option
Slants
Slot 2 Buc
Slot Drive
Slot Fade
Sluggo Seam
Stick
Stick N Nod
Strong Flood
Texans Deep In
Under
Vikings Drive
WR Mid Screen
WR Screen
Y Corner H Option
Y Cross Flood
Y Fork
Y Shallow Cross
Y Stick HB Angle
Y Trail