Playbooks

Breakdown

Outside Zone out of Shotgun Y Trips Wk is a zone run play with the HB aligned next to the QB, taking the handoff and pressing the play side edge before reading his blocks. The offensive line executes a zone blocking scheme, stepping in unison toward the play side to create horizontal displacement and seal running lanes off double teams and combo blocks at the point of attack. This is a run play designed to attack the perimeter, with the primary read being the HB's ability to press the edge, read the flow of the offensive line reach blocks, and cut back inside if the edge defender or flowing linebacker overruns the play.

Defensive Reads

Watch the play side defensive end or outside linebacker pre snap, if he is crashing hard down the line he can be gapped for a cutback lane. Identify Mike linebacker depth and flow, a linebacker who overruns to the play side leaves a natural cutback window for the HB. This play struggles against gap exchange or scrape exchange defenses that specifically account for cutback lanes, so avoid calling it into teams that show this tendency. Look for defenses stacked in the box with eight or more defenders, this shuts down blocking angles and clogs zone rushing lanes. Man beater blitz packages that send extra rushers off the edge can be exploited if the offensive line gets a clean double team and creates a natural bounce outside for the HB.

Usage Tips

Run this out of Y Trips Wk on early downs to keep defenses honest against your trips bunch pass concepts like Curls X Go or Levels Y Out.

Check the defensive line spacing pre snap, if the defense is in a heavy front with extra bodies in the box, consider hot routing to a different concept or checking to Inside Zone instead.

Use the left or right trigger to manually control the HB and press the play side hole hard before making your cut, patience is key against fast flowing linebackers.

Combine this with HB Counter and HB Mid Zone from the same set to keep defenders guessing on run direction and force conflict for edge defenders and linebackers.

Best used in second and short or first and ten situations where defenses may be in base personnel and light in the box, avoid calling this against known run blitzes or heavy stack fronts.

Other Plays in Y Trips Wk