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Team Playbook

NFL Live Raiders Offense

TeamOffense
View the Las Vegas Raiders Team Hub
8Formations
42Sets
610Plays

Overview

The NFL Live Raiders Offense is functionally the same book as its sibling cut, Raiders Offense. Both carry the same 610 plays and differ by zero sets, so everything you lab in one transfers directly to the other. Pick whichever sheet your mode surfaces, but don't expect a hidden formation or exclusive concept in either one.

At 610 plays across 8 formations and 42 sets, this is a deep book, larger than 83% of the game's 64 offensive team playbooks. The center of gravity is Shotgun: 382 plays (63%) spread across 22 sets, which gives you a huge menu of spread looks for the pass game. Singleback adds 105 plays (17%) over 7 sets as the main under center change of pace. I Form (45), Pistol (36), Weak I (21) and Goal Line Offense (12) supply the downhill run and short yardage package. The rare Split T (6 plays, found in only 7 of the game's 236 playbooks) adds a gimmick backfield most opponents have never had to defend.

The concept list tells you how the book wants to move the ball: Play Action, Block and Release, Drag, Crosser, Flat, Post, Spot, Hitch, Slant and dedicated Cover 3 Beater looks, supported by Motion. Mix spread Shotgun passing with a real downhill ground game (FB Dive, 26 Duo, 0 1 Trap) and a personnel range that runs from 10 personnel four wide all the way to 23 and 32 heavy groupings. That supports a game plan built on personnel mismatches: spread defenses out of Shotgun, then punish light boxes and nickel subs with heavy Singleback, I Form and Weak I runs and play action off them.

Scheme Fit

The NFL Live Raiders Offense wants an accurate quarterback who can read Cover 3 and hit crossers and slants on time from the gun, plus a reliable slot and tight end to win underneath. Its heavy personnel groups reward a physical fullback, blocking tight ends and a downhill running back who can finish Duo and trap runs. Pick it if you like spreading defenses out on early downs and then punishing light boxes with heavy sets and play action, rather than living in one formation all game.

Example Plays from this Playbook

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Strengths

  • Shotgun depth is elite: 382 plays across 22 sets means you can run the same Drag, Crosser, Slant and Spot concepts from many different alignments, which makes it hard for an opponent to key on a single formation tell
  • The personnel range is unusually wide, from 10 personnel four wide to 23 and 32 heavy groupings, so you can force defensive subs and exploit mismatches when a user leaves dime on the field against your heavy sets
  • Split T appears in only 7 of the game's 236 playbooks, so its 6 plays give you a backfield look most opponents have no reps against, ideal for a surprise trap or dive in a key moment
  • A real under center run package (Singleback 105, I Form 45, Weak I 21) with FB Dive, 26 Duo and 0 1 Trap makes Play Action and Block and Release concepts believable instead of cosmetic
  • Dedicated Cover 3 Beater, Post and Hitch concepts pair with Motion so you can diagnose single high shells pre snap and attack the seams and curl flat voids without heavy hot route editing

Weaknesses

  • At 63% Shotgun, your spread looks dominate your tendencies, and a sharp opponent will default to nickel or dime and a lurking user defender whenever you break the huddle in the gun
  • Pistol offers only 36 plays across 4 sets, so if you want a true run first read option style gun identity, the menu thins out fast compared to the Shotgun depth
  • Goal Line Offense is just 12 plays in one set, which limits your inside the five answers and makes your short yardage calls predictable after a couple of trips
  • The heavy groupings (23, 32, 13, 22) are spread thin across small sets, so repeated heavy calls quickly reveal a narrow list of plays an opponent can sit on
  • With 610 plays, the book is easy to overload; without a trimmed audible package you will waste pre snap time and fail to exploit what the defense shows

Usage Tips

Build your base down package around two or three Shotgun sets that share concepts, so on 1st and 10 and 2nd and medium you can audible between Slant, Drag and Crosser beaters without changing your look

On 2nd and short and 3rd and 1, reach for Singleback, I Form or Weak I and call 26 Duo or 0 1 Trap, then come back to Play Action from the same set once the defense starts crowding the box

Save the Split T for a high leverage short yardage or red zone snap; FB Dive or 0 1 Trap out of a formation the opponent has never scouted can steal a first down or touchdown

On 3rd and medium against single high looks, use Motion out of Shotgun to confirm man or zone, then check to a Cover 3 Beater or Post and Hitch combo attacking the seam and curl flat void

Inside the five, alternate Goal Line Offense and I Form looks so your 12 goal line plays are not the only tell, and keep Goal Post in Hail Mary for end of half situations

Formations in this playbook

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