Playbooks

Wing Tight

SpecialistsGadget

Overview

Singleback Wing Tight is the heaviest personnel look in the Singleback family, deploying 13 personnel: one back, three tight ends, and a single split receiver. Two tight ends align attached to the line while the third drops into a wing alignment just off the tackle's hip, giving you an extra gap on the strong side without committing a fullback. Compared to spread-out Singleback sets like Wing Trips or Doubles, Wing Tight compresses the formation into a condensed box that forces the defense to declare base personnel or eat a numbers disadvantage in the run game.

The value of the wing alignment is leverage. That wing tight end can arc block on Stretch and HB Power O, kick out the edge defender on HB Counter Wk and HB Ace Power, or release cleanly into the flat and seam on the play-action shells. Because defenses have to honor 26 Duo, HB Dive, HB Plunge, and HB Power from the same alignment, the entire PA menu (PA Boot, PA Boot Flood, PA Saints Sail, PA Ctr Waggle, PA Y Throwback, PA Mills) hits second and third level defenders who are flowing downhill. That is the core rhythm of the set: pound the interior, then attack the vacated middle with Dagger, Inside Cross, PA Dig Cross, and PA TE Cross.

Matchup-wise, 13 personnel usually pulls a linebacker or a big nickel safety onto one of your tight ends. Isolate your best receiving tight end at the wing, motion him across, and you can identify man coverage instantly, then attack that defender with Sluggo Seam, TE Corners, TE Option, or Stick Nod Vertical. The lone split receiver gets single high safety looks on the backside, which is exactly why Stretch Alert X Lookie and Power Alert X Lookie exist here: an easy iso throw when the defense loads the box against your heavy look.

Strengths

  • Elite run game diversity from one look: 26 Duo, HB Power O, HB Counter Wk, HB Stretch, and HB Ace Power all read the same pre-snap, so opponents cannot key a single gap.
  • Play action out of 13 personnel is brutal against user linebackers who commit downhill, and PA Boot Flood, PA Saints Sail, and PA Y Sail flood a single sideline with three levels against Cover 3 and Cover 4.
  • The wing tight end is a natural motion trigger. Send him across to read man versus zone, then hot route him on a corner or seam to attack a linebacker in isolated coverage.
  • TE Corners, Mesh Spot, Y Stick, and Dagger cover the full man beater and zone beater spread, so you can carry one formation into any coverage shell without leaving the set.
  • Alert plays like Stretch Alert X Lookie and Power Alert X Lookie give you a built-in run pass option when the defense stacks the box against heavy personnel.

Weaknesses

  • Only one true split receiver means condensed spacing, so a single user-controlled safety sitting in the middle of the field can bracket your primary tight end read on nearly every concept.
  • Compressed formations invite edge pressure. Overload blitzes and nano looks to the wing side get home fast because you have limited horizontal spread to punish blitzers with quick outs.
  • Tight end route running and release speed lag behind wide receiver ratings, so press man from physical corners and jam-capable linebackers can wreck the timing on Sluggo Seam and Stick Nod Vertical.
  • Heavy personnel is a tendency flag. Opponents who read your formation subs will bring base or big nickel every snap and simply sit on the run and the seam.
  • Deep shot options are thin. Outside of Sluggo Seam and Dagger, you are living in the intermediate window, which lets a Cover 2 or Tampa 2 user squeeze the middle without fear.

Usage Tips

Establish the run first. Run 26 Duo, HB Power, and HB Inside Zone on early downs, then punish the flow with PA Ctr Waggle and PA Y Throwback once the user linebacker starts jumping.

Motion the wing tight end pre-snap on every dropback. If a defender travels with him you have man, so go to Mesh Spot, TE Corners, or a hot routed slant. If defenders pass him off, hit the zone beaters like Y Stick and PA Flood.

In short yardage and goal line, HB Plunge, HB Dive, and HB Ace Power give you three different gap attacks from identical alignment. Audible between them at the line based on which side the defense overloads.

Against heavy box counts, check to Stretch Alert X Lookie or Power Alert X Lookie and let the single receiver win outside. If the corner plays soft, hot route him to a slant or a quick out for a free five yards.

On third and medium, Y Stick and WR Option beat man and zone with a single read. Block your back or the wing tight end if you are worried about the edge blitz, and keep your eyes on the flat defender.

Plays (48)

Plays in Wing Tight
PlayDiagramOpen
26 DuoDuo, Run Play, Power Run
DaggerDagger, Pass Play, Cover 2 Beater +1
Dragon SpacingSpacing, Pass Play, Cover 3 Beater +1
Fake HB Zone QB BootInside Zone, Play Action, Pass Play +1
HB Ace PowerPower, Run Play, Power Run
HB CounterCounter, Run Play, Power Run
HB Counter WkCounter, Run Play, Power Run
HB DiveDive, Run Play
HB DrawDraw, Run Play
HB Inside ZoneInside Zone, Run Play, Zone Run
HB MisdirectionMisdirection, Run Play
HB PlungeRun Play, Dive, Inside Zone +1
HB PowerPower, Run Play, Power Run
HB Power OPower, Run Play, Power Run
HB SmashSmash, Pass Play, Cover 2 Beater
HB StretchOutside Zone, Run Play, Zone Run
Inside CrossCrosser, Pass Play
Jet SweepSweep, Jet Sweep, Motion +1
Mesh SpotSpot, Mesh, Pass Play +2
PA BootPlay Action, Pass Play
PA Boot FloodPlay Action, Flood, Pass Play +1
PA Boot SlidePlay Action, Slide, Pass Play
PA Ctr WagglePlay Action, Pass Play
PA Dig CrossPlay Action, Dig, Crosser +1
PA FloodPlay Action, Flood, Pass Play +1
PA FL StretchOutside Zone, Play Action, Pass Play +1
PA Jet SweepSweep, Jet Sweep, Play Action +2
PA MillsPlay Action, Mills, Pass Play +1
PA Power OPower, Play Action, Pass Play +1
PA Roll LtPlay Action, Pass Play
PA Saints SailPlay Action, Sail, Pass Play +2
PA TE CrossPlay Action, Crosser, Pass Play
PA U-drag WheelPlay Action, Wheel, Drag +1
PA Wheel SlidePlay Action, Slide, Wheel +1
PA Y-Drag WheelPlay Action, Wheel, Drag +1
PA Y SailPlay Action, Sail, Pass Play +2
PA Y ThrowbackPlay Action, Pass Play
Power Alert X LookiePass Play, Play Action, Corner +4
Quick SlantQuick Pass, Slant, Pass Play
Sluggo SeamSeam, Sluggo, Pass Play +1
Stick Nod VerticalStick, Stick Concept, Pass Play
Stretch Alert X LookieOutside Zone, Run Play, Zone Run
TE CornersCorner, Pass Play
TE OptionOption Route, Pass Play
TE ShakePass Play, Play Action, Corner +7
WR OptionOption Route, Pass Play
Y StickStick, Stick Concept, Pass Play
Zone Fake JetPlay Action, Motion, Pass Play

Other Sets in Singleback

Ace

69 Plays · 1 RB, 2 TE, 2 WR

Ace Close

10 Plays · 1 RB, 2 TE, 2 WR

Ace Double Wing

21 Plays · 2 RB, 3 TE, 0 WR

Ace Overload

9 Plays · 1 RB, 1 TE, 3 WR

Ace Slot

36 Plays · 1 RB, 2 TE, 2 WR

Bunch

41 Plays · 1 RB, 1 TE, 3 WR

Bunch Ace

25 Plays · 1 RB, 2 TE, 2 WR

Bunch Base

15 Plays · 2 RB, 1 TE, 2 WR

Bunch TE

22 Plays · 1 RB, 1 TE, 3 WR

Bunch X Nasty

41 Plays · 1 RB, 1 TE, 3 WR

Deuce

17 Plays · 1 RB, 2 TE, 2 WR

Deuce Close

43 Plays · 1 RB, 2 TE, 2 WR

Doubles

70 Plays · 1 RB, 1 TE, 3 WR

Doubles Flex

26 Plays · 1 RB, 1 TE, 3 WR

Doubles North

15 Plays · 1 RB, 1 TE, 3 WR

Doubles South

12 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off

20 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off Close

21 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Open

12 Plays · 1 RB, 1 TE, 3 WR

Doubles Y-Slot Close

6 Plays · 1 RB, 1 TE, 3 WR

East

20 Plays · 1 RB, 2 TE, 2 WR

East Tight

9 Plays · 1 RB, 3 TE, 1 WR

F Wing Slot

15 Plays · 2 RB, 1 TE, 2 WR

Spread

33 Plays · 1 RB, 0 TE, 4 WR

Tight Doubles

6 Plays · 1 RB, 1 TE, 3 WR

Tight Flex

12 Plays · 1 RB, 1 TE, 3 WR

Tight Y Off

30 Plays · 1 RB, 1 TE, 3 WR

Tight Y Off Flex

20 Plays · 1 RB, 1 TE, 3 WR

Toad X Nasty

16 Plays · 1 RB, 1 TE, 3 WR

Trey

10 Plays · 1 RB, 1 TE, 3 WR

Trio

15 Plays · 1 RB, 1 TE, 3 WR

Trips

28 Plays · 1 RB, 1 TE, 3 WR

Trips Open

24 Plays · 1 RB, 0 TE, 4 WR

U Off

10 Plays · 1 RB, 2 TE, 2 WR

U Off Stack

6 Plays · 1 RB, 2 TE, 2 WR

U Off Trio

7 Plays · 1 RB, 2 TE, 2 WR

U Off Trips

12 Plays · 1 RB, 2 TE, 2 WR

Wing

55 Plays · 1 RB, 2 TE, 2 WR

Wing Close

19 Plays · 1 RB, 2 TE, 2 WR

Wing Flex

3 Plays · 1 RB, 2 TE, 2 WR

Wing Flex Close

22 Plays · 1 RB, 2 TE, 2 WR

Wing Pair

30 Plays · 1 RB, 3 TE, 1 WR

Wing Pair Heavy

12 Plays · 1 RB, 2 TE, 2 WR

Wing Slot

70 Plays · 1 RB, 2 TE, 2 WR

Wing Stack

20 Plays · 1 RB, 2 TE, 2 WR

Wing Tight Left

12 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Nasty

11 Plays · 1 RB, 3 TE, 1 WR

Wing Tight U

23 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Z

30 Plays · 1 RB, 3 TE, 1 WR

Y Off Trio

12 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips

15 Plays · 1 RB, 1 TE, 3 WR

Y Trips

47 Plays · 1 RB, 1 TE, 3 WR

Y Trips TE Slot

18 Plays · 1 RB, 2 TE, 2 WR