Playbooks

Ace Slot

SpecialistsGadget

Overview

Ace Slot is the 12 personnel answer inside Singleback for offenses that want heavy run blocking without giving up a legitimate three-receiver route distribution. You get one back, two tight ends and two wideouts, but instead of stacking both tight ends on the line like traditional Ace sets, one tight end flexes into the slot while the other stays attached. That single alignment change is what separates Ace Slot from Singleback Ace, Ace Pair or Wing sets: the slot tight end forces the defense to declare whether it plays that body with a nickel corner, a safety or a linebacker, and the answer tells you everything about the coverage before the snap.

The isolation matchup is the entire point. If the defense stays in base 4-3 or 3-4 personnel to match the two tight ends, your flexed tight end draws a linebacker in the slot and every option route, seam and drag concept becomes a mismatch. If they counter with nickel to cover the slot, you have a two tight end run front against five defensive backs, and Wide Zone, HB Power O, HB Counter and HB Stretch punish that immediately. The play list is built around that fork with a near even split between gap scheme runs, zone runs and play action shots off the same backfield action.

Concept-wise this set covers the full field. Flood, Weak Flood and PA Scissors Flood attack single high and Cover 3 with three level stretches. Smash, Curl Flat Corner and PA Y-Corner give you high low answers on both hashes. Slants, Slot Under and Stick are your quick game versus pressure, while DBL Post, Verts and PA Verts stretch two deep shells vertically. The Alert Bubble tags on HB Zone and HB Stretch add an RPO element where you can throw the bubble to the slot side if the defense leaves the flat unaccounted for, and the Gadget tag reflects the misdirection package (HB Misdirection, Mtn HB Slash, PA Ctr Waggle) that keeps user defenders from sitting on the same run fits.

Strengths

  • Flexed tight end in the slot creates an instant personnel read: base defense means you have a linebacker on a tight end, nickel means you are running two tight end gap scheme against light boxes.
  • Alert Bubble tags on HB Zone and HB Stretch function as a built in RPO, letting you throw the bubble the moment the slot defender crashes the run fit or plays with inside leverage.
  • Flood, Weak Flood and PA Scissors Flood shred single high zone with three level stretches, and the boot action plays (PA Boot, PA Heel Boot, PA Boot Over) move the pocket away from user pressure while keeping the flat, cross and deep dig progression intact.
  • Strong man beater inventory: Slot Under and Texan Y Drag generate natural rubs, while Smash and Curl Flat Corner give you corner routes with room to break outside against pressed man.
  • Run game is complete rather than one dimensional. Wide Zone and HB Stretch attack the perimeter, HB Power O and HB Counter attack downhill with a pulling lineman, and HB Blunt Dive plus HB Dive give you clock and short yardage carries out of the identical look.

Weaknesses

  • One back protection with a flexed tight end means you are often blocking five and a half against A gap and overload pressure. Interior nanos and free hitters off the slot side get home before the deeper concepts develop.
  • No motion friendly stack or bunch alignment, so a user defender on the slot tight end can press and sit on the option and drag routes without worrying about rubs unless you hot route into them manually.
  • Play action heavy list becomes a liability if the opponent knows your tendency. PA Verts, PA Cross and PA Y-Corner all hold the line, which means a blitzing linebacker arrives untouched.
  • Slot tight end has receiver route running duties but tight end speed and release. Against a fast nickel or a user controlled safety, vertical concepts from that spot lose separation quickly.
  • HB Slip Screen is the only true screen in the set, so once an opponent starts spying a linebacker or dropping a user defender in the middle, your pressure release valves shrink to Stick and Slants.

Usage Tips

Read the slot defender first. Linebacker or safety walked over the flexed tight end means you attack with Slot Under, Stick or the Alert Bubble tag. Nickel corner over him means you check to Wide Zone, HB Power O or HB Counter and make them defend a two tight end run front.

On second and medium, run HB Zone Alert Bubble or HB Stretch Alert Bubble and make the post snap decision off the slot side flat defender. If he steps toward the mesh, throw the bubble. If he widens, hand it off.

Against two high shells, work DBL Post, Verts or PA Verts and hot route the attached tight end on a seam to occupy the middle third and hold the deep safety. Against single high, live in Flood, Weak Flood and Smash.

Combat interior pressure by hot routing the running back into pass protection on Slants, Stick or Slot Under, then throwing the quick concept on rhythm. Save PA Boot and PA Ctr Waggle for down and distances where the defense is playing base coverage rather than blitzing.

Use the misdirection package (HB Misdirection, Mtn HB Slash, Mtn PA Z Slide) after you have established Wide Zone and HB Stretch. The Gadget tag plays exist to punish user defenders who start over pursuing your zone reads.

Plays (36)

Plays in Ace Slot
PlayDiagramOpen
Curl FlatFlat, Curl, Curl Flat +3
Curl Flat CornerFlat, Curl, Corner +4
DBL PostPost, Double Posts, Pass Play +2
FloodFlood, Pass Play, Cover 3 Beater
HB Blunt DiveDive, Run Play
HB CounterCounter, Run Play, Power Run
HB DiveDive, Run Play
HB Dive LtDive, Run Play
HB MisdirectionMisdirection, Run Play
HB Power OPower, Run Play, Power Run
HB Slip ScreenScreen Pass, Hb Screen, Pass Play
HB StretchOutside Zone, Run Play, Zone Run
HB Stretch Alert BubbleOutside Zone, Run Play, Zone Run
HB Zone Alert BubbleInside Zone, Run Play, Zone Run
Mtn HB SlashMotion
Mtn PA Z SlidePlay Action, Slide, Motion +1
Mtn Wide ZoneOutside Zone, Motion, Run Play +1
PA BootPlay Action, Pass Play
PA Boot OverPlay Action, Pass Play
PA CrossPlay Action, Crosser, Pass Play
PA Ctr WagglePlay Action, Pass Play
PA FL StretchOutside Zone, Play Action, Pass Play +1
PA Heel BootPlay Action, Pass Play
PA Scissors FloodPlay Action, Flood, Scissors +4
PA VertsPlay Action, Four Verts, Pass Play +2
PA Y-CornerPlay Action, Corner, Pass Play
Roll Out SmashOut, Smash, Pass Play +1
SlantsSlant, Pass Play
Slot OutOut, Pass Play
Slot UnderPass Play, Quick Pass, Slant +5
SmashSmash, Pass Play, Cover 2 Beater
StickStick, Stick Concept, Pass Play
Texan Y DragDrag, Pass Play
VertsFour Verts, Pass Play, Cover 2 Beater +1
Weak FloodFlood, Pass Play, Cover 3 Beater
Wide ZoneOutside Zone, Run Play, Zone Run

Other Sets in Singleback

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69 Plays · 1 RB, 2 TE, 2 WR

Ace Close

10 Plays · 1 RB, 2 TE, 2 WR

Ace Double Wing

21 Plays · 2 RB, 3 TE, 0 WR

Ace Overload

9 Plays · 1 RB, 1 TE, 3 WR

Bunch

41 Plays · 1 RB, 1 TE, 3 WR

Bunch Ace

25 Plays · 1 RB, 2 TE, 2 WR

Bunch Base

15 Plays · 2 RB, 1 TE, 2 WR

Bunch TE

22 Plays · 1 RB, 1 TE, 3 WR

Bunch X Nasty

41 Plays · 1 RB, 1 TE, 3 WR

Deuce

17 Plays · 1 RB, 2 TE, 2 WR

Deuce Close

43 Plays · 1 RB, 2 TE, 2 WR

Doubles

70 Plays · 1 RB, 1 TE, 3 WR

Doubles Flex

26 Plays · 1 RB, 1 TE, 3 WR

Doubles North

15 Plays · 1 RB, 1 TE, 3 WR

Doubles South

12 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off

20 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off Close

21 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Open

12 Plays · 1 RB, 1 TE, 3 WR

Doubles Y-Slot Close

6 Plays · 1 RB, 1 TE, 3 WR

East

20 Plays · 1 RB, 2 TE, 2 WR

East Tight

9 Plays · 1 RB, 3 TE, 1 WR

F Wing Slot

15 Plays · 2 RB, 1 TE, 2 WR

Spread

33 Plays · 1 RB, 0 TE, 4 WR

Tight Doubles

6 Plays · 1 RB, 1 TE, 3 WR

Tight Flex

12 Plays · 1 RB, 1 TE, 3 WR

Tight Y Off

30 Plays · 1 RB, 1 TE, 3 WR

Tight Y Off Flex

20 Plays · 1 RB, 1 TE, 3 WR

Toad X Nasty

16 Plays · 1 RB, 1 TE, 3 WR

Trey

10 Plays · 1 RB, 1 TE, 3 WR

Trio

15 Plays · 1 RB, 1 TE, 3 WR

Trips

28 Plays · 1 RB, 1 TE, 3 WR

Trips Open

24 Plays · 1 RB, 0 TE, 4 WR

U Off

10 Plays · 1 RB, 2 TE, 2 WR

U Off Stack

6 Plays · 1 RB, 2 TE, 2 WR

U Off Trio

7 Plays · 1 RB, 2 TE, 2 WR

U Off Trips

12 Plays · 1 RB, 2 TE, 2 WR

Wing

55 Plays · 1 RB, 2 TE, 2 WR

Wing Close

19 Plays · 1 RB, 2 TE, 2 WR

Wing Flex

3 Plays · 1 RB, 2 TE, 2 WR

Wing Flex Close

22 Plays · 1 RB, 2 TE, 2 WR

Wing Pair

30 Plays · 1 RB, 3 TE, 1 WR

Wing Pair Heavy

12 Plays · 1 RB, 2 TE, 2 WR

Wing Slot

70 Plays · 1 RB, 2 TE, 2 WR

Wing Stack

20 Plays · 1 RB, 2 TE, 2 WR

Wing Tight

48 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Left

12 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Nasty

11 Plays · 1 RB, 3 TE, 1 WR

Wing Tight U

23 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Z

30 Plays · 1 RB, 3 TE, 1 WR

Y Off Trio

12 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips

15 Plays · 1 RB, 1 TE, 3 WR

Y Trips

47 Plays · 1 RB, 1 TE, 3 WR

Y Trips TE Slot

18 Plays · 1 RB, 2 TE, 2 WR