Playbooks
Franchise Playsheet
Shot Plays is a compact offensive franchise situational playsheet built around one job: creating chances to take the top off a defense. Its 27 plays are larger than only 7% of the game's 42 offensive franchise playsheets, so this is a lean menu rather than a full playbook. Every call is there to either set up a deep shot or cash one in. Double moves like Corner N Go's, Deep Cross and Crosser concepts, and Corner routes carry the vertical threat. Outside Zone, Zone Run, HB Draw and Bubble Screen calls keep safeties honest enough for those shots to open.
The formation split leans on Shotgun, with 12 plays (44%) across 2 sets. Singleback follows with 9 plays (33%) across 2 sets, and I Form rounds it out with 6 plays (22%) across 2 sets. That spread covers 11, 12 and 21 personnel. You can show three different looks without leaving the sheet, from spread 11 personnel passing downs to heavier 12 and 21 personnel groupings that sell run before a shot. Ace WR Stretch and the Trick Play entries add misdirection that punishes defenses flowing hard to the ball.
Pick Shot Plays when you want a focused shot menu instead of scrolling a full book. You get a small set of run, screen and deep pass calls from each of three personnel groups. The run and screen calls can build the tendency, and the Corner, Angle, In and Flat routes give you checkdown answers when the deep look is capped.
Shot Plays wants a quarterback with strong deep accuracy and enough pocket patience to let double moves develop. It also needs at least one vertical receiver who wins on Corner N Go's, plus a zone-capable back and solid blockers to make Outside Zone and run action believable from 12 and 21 personnel. It suits players who like to establish the run, bait safeties down, and then attack deep, and who don't mind trading play volume for a tight shot menu.
Search every playbook by tag and personnel grouping, not just Shot Plays.
Build your base audible package around the Shotgun sets, since they hold 12 of the 27 plays. Keep HB Draw and a Bubble Screen alongside a Deep Cross or Crosser call so you can check out of a bad look on 2nd and 6 or longer.
On 1st and 10, line up in Singleback in 12 personnel and run Outside Zone or Zone Run to build tendency, then come back to the same set for Corner N Go's once the safety starts triggering on run action.
Save I Form in 21 personnel for 2nd and short or 3rd and 1 to 3. Opponents expect run there, so that is the best window for a Trick Play or a deep shot off heavy personnel.
Against man coverage, hot route a slot receiver to a Flat or In so it runs underneath the Crosser or Deep Cross. Against zone, favor Corner and Angle routes that sit between levels.
Use Ace WR Stretch and the Trick Play entries sparingly, once a half at most. The sheet is small, so shown misdirection gets keyed immediately.
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