Playbooks

Breakdown

Quick Slants out of Singleback Ace 12 personnel features both outside receivers running hard slants that cross the middle of the field, with the X breaking in from the left and the Y (or FL) breaking in from the right, while the two remaining receivers run deep clearout routes to the sidelines to stretch the corners vertically and pull coverage away from the underneath crossing pattern. The five offensive linemen stay in to pass protect with no back released into the route concept, making this a strict quick-game passing play designed for a fast rhythm throw. This is a man beater at its core, using the slant angles to create instant separation against off coverage or aggressive man corners, with the primary read progression starting at the near-side slant (X to the left) and working over to the backside slant if the initial window is closed.

Defensive Reads

Watch for slot or nickel defenders sitting in shallow zone drops, since they can undercut the slant route and jump the throw if the quarterback stares down his first read. Check pre-snap safety depth. Two high safeties usually signal Cover 2 or Cover 4, which means the underneath slant lanes may be crowded by linebackers spying the middle of the field. Man coverage with a single high safety, such as Cover 1 or Cover 3 Man, is where this play thrives, since the slant angle beats trail technique instantly. If the defense shows a nano blitz or aggressive edge pressure pre-snap, expect the ball to come out even faster, so user your outside receiver's slant if the middle read is taken away by a blitzing linebacker. Beware of a user-controlled linebacker sitting in a lurk technique in the shallow middle zone, since that defender can bait the quarterback into an interception on the crossing slant.

Usage Tips

Fire this play out of the shotgun or under center look on early downs to keep the defense honest, since the quick timing makes it hard for a defense to disguise pressure before the ball is out.

Pre-snap, identify if the corners are playing off man or press man. Off man corners give you the cleanest window on the slant since the receiver gets an immediate two-way go.

If you see Cover 3 or Cover 4 zone shells, hot route one of the outside clearout routes into a hitch or a stick to give yourself a shorter zone beater instead of relying solely on the slants.

Use this play on 3rd and short or 3rd and medium since the slant timing is built for a quick release before the pocket collapses, and the ball should be out within two seconds of the snap.

Pair this with Curl Flats or Z Spot in your play-calling sequence to keep defenders guessing between quick slant angles and curl-based zone beaters, forcing the defense to respect both the inside and intermediate windows.

Other Plays in Ace

Other plays in Ace
PlayDiagramOpen
23 Zone Open
24 Zone Open
26 Duo
Ace Overload
Ace TE Drag
Ace WR Stretch
Corner Strike
Curl Flats
Double Hitch
Double Sluggo
Dual TE Flat
Flanker Curl
Flanker Drive
Fl Corner
FL Under
HB Blunt Dive
HB Counter
HB Counter Str
HB Dive
HB Draw
HB Misdirection
HB Off Tackle
HB Pitch
HB Pump Draw
HB Slam
HB Slam Mtn
HB Slip Screen
HB Stretch
HB Stretch Alert X Lookie
HB Stretch Alert X Smoke
HB Zone Wk
HB Zone Wk Alert Z Smoke
Inside Cross
Inside Zone
Jet Sweep
Lions Comebacks
Mtn Inside Zone
PA All Go
PA Boot
PA Boot Left
PA Boot Roll
PA Counter
PA Ctr Waggle
PA DBL Go
PA Deep In
PA Flood
PA Jet Sweep
PA Post Cross Shot
PA Post Dig
PA Roll Rt
PA Shot Post
PA Sprint HB Flat
PA Stretch
PA X Burst Cross
Pin Pull Sweep
Skinny Posts
TE Cross
TE Option
TE Seam Option
TE Under
WR Option
WR Screen
X Follow
X Post
Y Shallow Cross
Zone Fake Jet
Z Post Y Out
Z Spot