Playbooks

Breakdown

HB Pump Draw out of Singleback Ace 12 personnel shows a delayed handoff draw concept with the QB pumping to sell a pass before dumping the ball to the HB on a designed draw path up the middle. The diagram shows the offensive line holding pass pro blocks initially to draw pass rushers upfield before the RB hits the interior lane behind them, with no receiver routes depicted, confirming this is a pure run play designed to freeze the front seven. The primary read is the initial gap defined by the down blocks, with the HB reading the mike linebacker and defensive tackle penetration before deciding to cut left or right off the pump fake timing.

Defensive Reads

Key the defensive tackles and mike linebacker at the snap, since disciplined interior defenders who stay home on their gaps rather than rushing upfield shut this play down quickly. Watch for a user-controlled defender spying the backfield instead of rushing, as this is the biggest counter to the pump fake and draw timing. Identify if the defense is running a zone blitz with delayed linebacker drops, since those defenders can read the draw action late and still close the running lane. Check safety depth pre-snap, since a single high safety cheating up in run support can jump the play once he reads the RB's delayed path. Look for edge defenders staying disciplined in contain rather than crashing hard upfield, since that keeps the cutback lanes closed and forces the HB into a stuffed pile.

Usage Tips

Call this on early downs like first and ten or second and short when the defense is expecting a dropback pass based on your personnel and formation tendencies.

Watch pre-snap for blitz indicators such as linebackers creeping to the line or a safety rotating down, since aggressive fronts overrun the pump fake and get gashed by the delayed handoff.

Pair this with your play-action passes like PA Post Dig or PA Boot Roll from the same Ace formation so the defense cannot key on run versus pass just from the presnap look.

Use manual motion or a hard count to bait linebackers into flowing early, which opens up the natural cutback lane once the OL sustains its pass-pro-style blocks.

Avoid calling this against heavy zone blitz packages where defenders are dropping into passing lanes immediately, since the delayed action gives extra hang time for linebackers to read and fill.

Other Plays in Ace

Other plays in Ace
PlayDiagramOpen
23 Zone Open
24 Zone Open
26 Duo
Ace Overload
Ace TE Drag
Ace WR Stretch
Corner Strike
Curl Flats
Double Hitch
Double Sluggo
Dual TE Flat
Flanker Curl
Flanker Drive
Fl Corner
FL Under
HB Blunt Dive
HB Counter
HB Counter Str
HB Dive
HB Draw
HB Misdirection
HB Off Tackle
HB Pitch
HB Slam
HB Slam Mtn
HB Slip Screen
HB Stretch
HB Stretch Alert X Lookie
HB Stretch Alert X Smoke
HB Zone Wk
HB Zone Wk Alert Z Smoke
Inside Cross
Inside Zone
Jet Sweep
Lions Comebacks
Mtn Inside Zone
PA All Go
PA Boot
PA Boot Left
PA Boot Roll
PA Counter
PA Ctr Waggle
PA DBL Go
PA Deep In
PA Flood
PA Jet Sweep
PA Post Cross Shot
PA Post Dig
PA Roll Rt
PA Shot Post
PA Sprint HB Flat
PA Stretch
PA X Burst Cross
Pin Pull Sweep
Quick Slants
Skinny Posts
TE Cross
TE Option
TE Seam Option
TE Under
WR Option
WR Screen
X Follow
X Post
Y Shallow Cross
Zone Fake Jet
Z Post Y Out
Z Spot