Playbooks

Breakdown

PA DBL Go is a play-action shot play out of Singleback Ace 12 personnel that sends both outside receivers on vertical go routes up the numbers while the inline TE runs a deep corner breaking route from the middle of the formation. The HB fakes the handoff and releases into a check release flat route underneath, giving the quarterback a checkdown if the deep shots are covered. This is a man beater designed to punish press or single high looks, with the primary read progression going boundary go route first, then the TE corner route working to the opposite hash, and the HB check release flat as the last resort dump off.

Defensive Reads

Identify single high safety pre-snap, this is the ideal shell for the double go concept since only one defender has to cover two verticals. Watch cornerback alignment at the snap, soft press or off coverage on either outside receiver signals a clean release into the go route with no jam to fight through. Post-snap, track the middle linebacker or nickel defender who has to respect the run fake, a slow trigger from that defender opens up the HB check release in the flat. Cover 2 or Cover 4 shells with two deep safeties are the counter to this play, since the safeties can rob the outside go routes and squeeze the TE corner route working across the field. Beware of a user controlled safety sitting in a deep third or robbing the middle of the field, that defender can undercut the TE corner route if the quarterback holds the ball too long in his progression.

Usage Tips

Use this play on early downs or 2nd and short when defenses are more likely to bite on the play fake and load the box against inside zone or HB Dive looks from this same personnel grouping.

Check pre-snap for single high safety alignment or press man on the outside receivers, both are green lights to fire the go routes deep.

Hot route the check release HB to a flat or angle route if you expect a blitz heavy look, this gives you a quicker outlet against man pressure.

Pair this shot play with HB Dive, Inside Zone, or 26 Duo earlier in a drive so the play fake actually holds linebackers and the safety for that extra beat.

Avoid calling this against two deep safety shells unless you have a clear speed mismatch on one of the outside go routes, since the corner route from the TE can get squeezed by a deep half defender.

Other Plays in Ace