Playbooks

0 1 Trap out of Singleback Doubles is a gap scheme run play built around a trap block at the point of attack. The HB takes the handoff and presses downhill behind the fullback or trapping lineman, who pulls across the formation to kick out the first threat off the edge of the interior box, while the rest of the offensive line blocks down to seal running lanes. With no route concepts shown outside the two outside receivers and the backside WR simply releasing vertically as window dressing, this is a pure run play designed to punish aggressive linebackers and defensive tackles who shoot gaps, not a man or zone beater through the air. The primary read is the trap block: the HB keys the puller's kick out block and decides to bend the run inside or bounce it based on how the defender reacts.
Watch for defensive tackles who consistently shoot gaps rather than reading blocks, since the trap kick out is designed to exploit exactly that aggression. If the defense shows a base 4-3 or 4-4 front with linebackers sitting back and reading rather than attacking, the trap lane will be tighter and require more patience from the HB. A Mike linebacker who stays home and fills downhill quickly can blow this play up before the puller reaches the point of attack, so look for defenses that key run flow. Interior blitzes or A-gap pressure packages are the biggest threat since they can beat the puller to the hole. Stack the box or bring safety help down into the run fit to shut this down, especially versus offenses that have shown 0 1 Trap earlier in the game.
Use this play on early downs, first and ten or second and short, when you want to stay ahead of the chains without tipping your hand. Check the defensive tackle alignment pre-snap, if the interior defensive line is shaded to one gap and crashing hard, the trap block will exploit their aggression instantly. Pair 0 1 Trap with play-action shots like PA Draw Shot or PA Ctr Waggle from the same Doubles personnel to keep the defense honest against a diagnosed run key. Avoid calling this against stacked fronts with heavy blitz packages up the middle since extra defenders in the box can beat the trap block before the puller arrives. Vary this with HB Dive and HB Power O so defenders cannot sit on the trap read and jump the pulling blocker every snap.






















































