Playbooks

Stick out of Shotgun Y Off Trips Wk shows the trips side running the classic Stick concept: the outside receiver runs a quick out, the middle X settles into a stick/hitch about five yards deep, and the inner slot receiver releases into a flat route underneath. Backside, the single receiver runs a deep comeback while the RB stays in to check release and protect against the blitz. This is a man and zone beater built for horizontal stretch, with the primary read progression going flat to stick to out, working from the shortest throw to the longest based on the leverage of the underneath defenders.
Key the flat defender first, if he sinks with the stick route the flat throw is wide open. Watch the curl to flat defender's depth at the snap, shallow zone drops mean the stick route will settle in the soft spot behind him. If the defense shows Cover 2 or Cover 4 with two deep safeties, expect the corner to jump the out route so look to the stick or flat instead. Man coverage with underneath linebackers trying to match the stick route can be beaten by the leverage of the flat route working outside. Watch for a user controlled defender sitting in the shallow zone trying to jump the stick or flat, if he bites hard the comeback on the backside becomes the answer.
Use this on third and short to third and medium since the stick and flat combo gives you a built in answer against both zone and man coverage.
Check pre snap for Cover 3 sky or Cover 2 shells, since the flat and stick create a natural triangle read against zone drops.
Hot route the backside comeback into a slant or drag if you are getting single high safety looks and want a quicker vertical answer against man coverage.
Pair this play with Four Verticals or Sluggo Seam from the same set to keep defenses honest after they start jumping the stick route.
Against blitz heavy defenses, use the flat route as your quick outlet and get the ball out before the nano blitz pressure arrives.




















































