Playbooks

Breakdown

Slot Fade is a trips-based dropback pass out of Shotgun Y Off Trips Wk with 11 personnel, built to isolate the backside X receiver on a straight vertical fade for a one-on-one shot. From the trips side, the outside receiver runs a deep corner route, the slot receiver runs a quick out/flat toward the sideline, and the inline TE/Y works a short flat or option route underneath, giving the quarterback a horizontal stretch to hold linebackers and safeties on that side. The blocking is a standard five-man protection with the backfield help sliding to pick up interior pressure, and the primary read progression is backside fade first for the big play, then working back to the trips corner route and flat combo underneath as checkdowns.

Defensive Reads

Watch the backside cornerback alignment before the snap, tight press man with no safety help over the top is exactly what the fade wants to attack. If the defense shows two deep safeties splitting the field, the fade is riskier and you should be ready to progress to the trips side corner and out combo underneath. Post snap, key any user controlled defender lurking in the backside deep quarter, since a jumped fade route can turn into a pick six against alert user play. Man coverage with no deep safety rotation to the backside is the green light shell, while Cover 3 or Cover 4 with a safety sinking into that deep quarter is the shell that shuts this route down. Linebacker blitz packages that bring extra rushers off the edge can speed up the throw clock, so identify pre snap blitz indicators like walked up linebackers or safeties creeping into the box before committing to the deep fade read.

Usage Tips

Pre snap, check if the backside cornerback is playing off man or bail technique, since the fade only wins versus true one on one man coverage or a blown deep half zone rotation.

If you see a single high safety rotating away from the backside, throw the fade with anticipation on a back shoulder placement before the corner can flip and run.

Use the trips side out and corner combo as your zone beater answer when the defense shows two high shells, working the flat route as a quick outlet against Cover 2 or Cover 4 shells that take away the deep shots.

Pair this play with Bounce PA Post Curls or Mtn Y Cross earlier in a series so defenders start cheating toward underneath route combos, opening the backside fade for an explosive shot later in the drive.

Best used in one on one matchup situations with a size or speed advantage at X, and in medium to long yardage situations where you are willing to take a shot rather than settle for the short flat route.

Other Plays in Y Off Trips Wk

Other plays in Y Off Trips Wk
PlayDiagramOpen
22 Fade Stops
22 Shallow Sail
22 Sluggo Verts
22 Z In
Boomerang PA Portland
Boomerang Y Cross
Boomerang Y Lead Read Option
Bounce Inside Zone
Bounce PA Post Curls
Bounce Slot Cross
Chip Corner Strike
Counter Y
Curls
Curls Combo
Dig Cross
Four Verticals
HB Draw
HB Power O
HB Slip Screen
Hi Lo Dig
Inside Zone
Inside Zone Split
Mtn Curls
Mtn Fade Dagger
Mtn HB Swing
Mtn PA Portland
Mtn Pump And Go
Mtn RPO Dive
Mtn Shock H Opt
Mtn Slot Whip In
Mtn X Slant Spot
Mtn Y Angle
Mtn Y Corner
Mtn Y Cross
Mtn Y Lead Read Option
Mtn Z Spot
Outside Zone
PA Slide
Post N Cross
Quick Fork Zig
Quick Short Post
Quick Unders
RPO Alert Bubble Dive
RPO Alert Mtn Dive
RPO Alert Split Bubble
RPO Glance Bubble
RPO Thunder Bubble
RPO Zone Dive
Shock H Option
Slants
Slot 2 Buc
Sluggo Seam
Stick
Strong Flood
Tackle Trap
TE Screen
Verticals Y Out
Y Lead Read Option
Z Under