Playbooks

Mtn TE Middle Screen is a screen pass out of Shotgun Normal Y Off Close with 11 personnel. Pre-snap motion brings the H-back or slot receiver across the formation while both outside receivers run vertical clear-out routes to pull the corners and safeties downfield. The offensive line and TE set up a delayed middle screen, releasing the interior blockers to get out in front while the TE sits underneath as the checkdown, with the primary read being the TE screen developing right behind the delayed line release and the motion man serving as a secondary bubble outlet if the screen is jumped.
Watch for blitzing linebackers who show run or A gap pressure pre-snap, the screen is designed to gash exactly that look since your interior blockers release right into their lanes If the defense shows two deep safeties with corners playing off, expect a zone shell that may sit and read the screen, so be ready to check into the vertical clear-out routes instead Man coverage that chases the motion man across the field opens up the middle screen big since it pulls a defender out of the throwing lane Beware defensive linemen with screen recognition or user controlled defenders sitting the middle of the field, they can jump the route and blow up the timing Zone drops from middle linebackers who stay home instead of pursuing outside can shut this down quickly since the TE has nowhere to work
Use the pre-snap motion to identify man versus zone, if a defender follows the motion man across the formation it confirms man coverage and opens the middle screen against overpursuing linebackers
Call this against aggressive four man rushes or nano blitzes since the delayed release lets blockers get in front of pursuing defensive tackles and ends
Hot route the backside vertical into a shorter comeback if you see a zone shell rotating hard to the screen side, this keeps a window open on the opposite hash
Pair this with Mtn Inside Zone or RPO Zone Snag earlier in a series to bait linebackers into downhill run fits, then dial up the screen once they start crashing the box
Best used on second and medium or third and short when defenses expect a quick game throw or run, the delayed blocking punishes teams selling out for speed rushes








































