Playbooks

Breakdown

Flood H Post is a three level flood concept out of Shotgun 11 personnel designed to overload one half of the field with vertical stems. The H receiver runs a post to attack the middle of the field while the outside routes stack the flat and deep out zones, creating a natural high low read for the quarterback. This is primarily a zone beater since it stresses a single deep defender with three levels of routes, though the post window can also hit against man coverage if the safety bites on the flood side. The primary read progression starts with the flat route to gauge the corner's depth, then climbs to the deep out or comeback, and finishes with the post if the safety overcommits to the sideline routes.

Defensive Reads

Pre snap, identify if the safety is rotating toward the flood side, a two high shell that stays balanced usually signals Cover 4 or Cover 2, which invites the post throw late in the progression. Post snap, watch the flat defender's depth, if he sinks too deep trying to wall off the deep out, the underneath flat route will be wide open for an easy completion. Key the middle linebacker's drop, in Cover 3 or Tampa 2 looks he is responsible for the post window, so a shallow or lazy drop from him means the post will be there. Man coverage with a single high safety is the toughest matchup for this concept, since the post has to win outright against a defender with no help underneath. Watch for user controlled defenders lurking in the flood zone, aggressive players will often jump the flat or deep out route, which opens up the post as the counter punch.

Usage Tips

Check the safety alignment before the snap, if you see a single high safety shaded toward the flood side, the post has a great chance to sit in the void behind the linebackers.

Use the flat route as your rhythm throw against Cover 2 or Cover 4 shells to bait the corner up before working back to the post window.

Hot route the backside receiver into a quick slant or drag if you get man coverage across the board, this gives you a checkdown that punishes blitz looks.

Pair this play with Mtn Snag Curls or RPO Zone Snag in your play calling sequence, since both attack similar flood concepts and force the defense to declare their shell before you know which one to call.

This play works best on second and medium to long, where defenses are more likely to sit in zone shells that this flood concept is built to exploit.

If the defense shows Cover 3, target the deep out route first since the corner has to sink into his zone and often leaves the sideline exposed.

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