Playbooks

Wing Flex Close

SpecialistsGadget

Overview

Wing Flex Close is the compressed, run-first branch of the Singleback tree. Where Singleback Wide or Doubles stretches the field with split receivers, Wing Flex Close tightens everything down: 12 personnel with one tight end attached to the line, the second tight end set as a wing off the edge, and a flexed receiver working just outside the numbers. That wing alignment is the whole point. It gives you an extra edge blocker for the zone and stretch game while still releasing a legitimate route runner into the flat or up the seam, so the defense cannot cleanly declare run or pass off the formation alone.

The play list leans heavily on the inside zone and stretch family (Inside Zone Split, HB Zone Wk, Mtn HB Stretch, HB Stretch, HB Toss Weak, HB Dive) with the wing sealing the backside or leading on the toss. Off that same look you get the play action package that competitive players actually want: PA Cross Switch, Mtn PA Boot Cross Y-Corner, Mtn PA Boot Corner, PA Cross Country, and PA Shot Post. Because the formation is condensed, defenders in zone have to squeeze inside, which means boot concepts and corner routes attack grass that simply is not there out of spread sets.

The Gadget tag comes from the jet motion package: PA Jet Sweep, Jet Sweep, and Zone Fake Jet. Motioning the flexed receiver across the formation forces the defense to reveal man or zone before the snap, and it drags a defender out of the run fit at the same time. On the pure pass side, Four Verticals out of a condensed set creates natural high low leverage against Cover 3 because two seam runners occupy the middle third, while Smash, Stick, Drive Y Corner, Mtn Corner Y-Choice, and Mtn Slot Option give you option and triangle reads that isolate your best tight end on a linebacker or nickel with plenty of room to the outside.

Strengths

  • Condensed alignment collapses zone coverage inward, so Mtn PA Boot Cross Y-Corner and Mtn PA Boot Corner attack a vacated boundary with a two level flood the flat defender cannot cover alone.
  • Jet motion from PA Jet Sweep, Jet Sweep, and Zone Fake Jet gives you a free man versus zone read pre-snap, and the horizontal stress alone breaks down undisciplined run fits.
  • Four Verticals out of a tight set puts two vertical runners in the middle third, which is one of the cleanest Cover 3 and Cover 1 beaters in the game when you hot route the back on a checkdown.
  • Mtn Corner Y-Choice and Mtn Slot Option isolate your best tight end against a linebacker or nickel with a two way go, an automatic man beater when the defense stays in base.
  • The wing tight end functions as an extra edge blocker on HB Stretch, Mtn HB Stretch Wk, and HB Toss Weak, so you get gap scheme numbers to the play side without ever showing a heavy formation.

Weaknesses

  • The compressed splits shorten every throwing window, so a user-controlled linebacker or safety sitting in the middle of the field can jump crossers on PA Cross Switch and PA Cross Country.
  • Only three eligible receivers spread across the field means field side blitzes and A gap nano pressure arrive before your deeper play action concepts develop.
  • Tight formations invite run blitzes and pinched fronts because the defense knows your run heavy tendency, and blitzing the wing side kills the toss and stretch game immediately.
  • There is no true four wide look here, so heavy dime and Big Nickel personnel can match your 12 personnel with speed and cover the tight ends without giving up leverage.
  • The Gadget jet plays are easy to spot on repeat, and once an opponent user controls the flat defender, jet sweep gets strung out for negative yardage.

Usage Tips

Motion the flexed receiver across the formation on any pass concept first to confirm man or zone, then decide between the boot corner series and the option routes based on what the defender does.

Use this set on first and second down between the 25s to establish Inside Zone Split and HB Stretch, then punish the run commit with Mtn PA Boot Cross Y-Corner off the identical backfield action.

Against single high looks, go to Four Verticals or PA Shot Post and hot route the running back to a checkdown so you always have an outlet against six man pressure.

Versus base personnel, check to Mtn Slot Option or Mtn Corner Y-Choice and read the leverage on your wing tight end, because a linebacker in space is the matchup you are hunting.

In short yardage and goal line, HB Dive and Inside Zone Split behind the extra edge blocker are efficient, and Stick with a hot routed flat gives you a quick answer against man press.

Plays (22)

Plays in Wing Flex Close
PlayDiagramOpen
Drive Y CornerCorner, Drive, Pass Play +1
Four VerticalsFour Verts, Pass Play, Cover 2 Beater +1
HB DiveDive, Run Play
HB StretchOutside Zone, Run Play, Zone Run
HB Toss WeakToss, Run Play
HB Zone WkInside Zone, Run Play, Zone Run
Inside Zone SplitInside Zone, Run Play, Zone Run
Jet SweepSweep, Jet Sweep, Motion +1
Mtn Corner Y-ChoiceCorner, Option Route, Motion +1
Mtn HB StretchOutside Zone, Motion, Run Play +1
Mtn HB Stretch WkOutside Zone, Motion, Run Play +1
Mtn Inside Zone SplitInside Zone, Motion, Run Play +1
Mtn PA Boot CornerPlay Action, Corner, Motion +1
Mtn PA Boot Cross Y-CornerPlay Action, Corner, Crosser +2
Mtn Slot OptionOption Route, Motion, Pass Play
PA Cross CountryPlay Action, Crosser, Pass Play
PA Cross Switch (M20)Play Action, Crosser, Pass Play
PA Jet SweepSweep, Jet Sweep, Play Action +2
PA Shot PostPlay Action, Post, Pass Play
SmashSmash, Pass Play, Cover 2 Beater
StickStick, Stick Concept, Pass Play
Zone Fake JetPlay Action, Motion, Pass Play

Other Sets in Singleback

Ace

69 Plays · 1 RB, 2 TE, 2 WR

Ace Close

10 Plays · 1 RB, 2 TE, 2 WR

Ace Double Wing

21 Plays · 2 RB, 3 TE, 0 WR

Ace Overload

9 Plays · 1 RB, 1 TE, 3 WR

Ace Slot

36 Plays · 1 RB, 2 TE, 2 WR

Bunch

41 Plays · 1 RB, 1 TE, 3 WR

Bunch Ace

25 Plays · 1 RB, 2 TE, 2 WR

Bunch Base

15 Plays · 2 RB, 1 TE, 2 WR

Bunch TE

22 Plays · 1 RB, 1 TE, 3 WR

Bunch X Nasty

41 Plays · 1 RB, 1 TE, 3 WR

Deuce

17 Plays · 1 RB, 2 TE, 2 WR

Deuce Close

43 Plays · 1 RB, 2 TE, 2 WR

Doubles

70 Plays · 1 RB, 1 TE, 3 WR

Doubles Flex

26 Plays · 1 RB, 1 TE, 3 WR

Doubles North

15 Plays · 1 RB, 1 TE, 3 WR

Doubles South

12 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off

20 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off Close

21 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Open

12 Plays · 1 RB, 1 TE, 3 WR

Doubles Y-Slot Close

6 Plays · 1 RB, 1 TE, 3 WR

East

20 Plays · 1 RB, 2 TE, 2 WR

East Tight

9 Plays · 1 RB, 3 TE, 1 WR

F Wing Slot

15 Plays · 2 RB, 1 TE, 2 WR

Spread

33 Plays · 1 RB, 0 TE, 4 WR

Tight Doubles

6 Plays · 1 RB, 1 TE, 3 WR

Tight Flex

12 Plays · 1 RB, 1 TE, 3 WR

Tight Y Off

30 Plays · 1 RB, 1 TE, 3 WR

Tight Y Off Flex

20 Plays · 1 RB, 1 TE, 3 WR

Toad X Nasty

16 Plays · 1 RB, 1 TE, 3 WR

Trey

10 Plays · 1 RB, 1 TE, 3 WR

Trio

15 Plays · 1 RB, 1 TE, 3 WR

Trips

28 Plays · 1 RB, 1 TE, 3 WR

Trips Open

24 Plays · 1 RB, 0 TE, 4 WR

U Off

10 Plays · 1 RB, 2 TE, 2 WR

U Off Stack

6 Plays · 1 RB, 2 TE, 2 WR

U Off Trio

7 Plays · 1 RB, 2 TE, 2 WR

U Off Trips

12 Plays · 1 RB, 2 TE, 2 WR

Wing

55 Plays · 1 RB, 2 TE, 2 WR

Wing Close

19 Plays · 1 RB, 2 TE, 2 WR

Wing Flex

3 Plays · 1 RB, 2 TE, 2 WR

Wing Pair

30 Plays · 1 RB, 3 TE, 1 WR

Wing Pair Heavy

12 Plays · 1 RB, 2 TE, 2 WR

Wing Slot

70 Plays · 1 RB, 2 TE, 2 WR

Wing Stack

20 Plays · 1 RB, 2 TE, 2 WR

Wing Tight

48 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Left

12 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Nasty

11 Plays · 1 RB, 3 TE, 1 WR

Wing Tight U

23 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Z

30 Plays · 1 RB, 3 TE, 1 WR

Y Off Trio

12 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips

15 Plays · 1 RB, 1 TE, 3 WR

Y Trips

47 Plays · 1 RB, 1 TE, 3 WR

Y Trips TE Slot

18 Plays · 1 RB, 2 TE, 2 WR