Playbooks

Depth-chart slots are shown as they line up in the base package for this set.
| Player | Side | Route |
|---|---|---|
| HB1 | Middle | Flat |
| TE2 | Right | Wheel |
| WR2 | Left | Drag |
| WR1 | Left | In |
| TE1 | Right | Corner |
Drive Y Corner out of Singleback Wing Flex Close (12 personnel) sends the backside receiver on a deep drag across the field while the inline TE runs a corner route from the slot area, breaking outside behind the underneath drive concept. The two receivers to the play side run a drive combo, one settling in the flat and the other running an in-cut breaking underneath, creating a natural pick and rub for man coverage while stretching zone defenders vertically and horizontally. This is a Cover 4 beater built around the Y-Corner route stressing the deep quarter defender, with the primary read starting on the corner route against Cover 4 or man coverage and working down to the drag and drive combo underneath if the deep shot is not there.
Watch for two deep safeties at the snap, this signals Cover 4 and opens the window for the Y-Corner route to sit down or drift outside the flat defender. If a linebacker or safety walks down into the box pre-snap expect man coverage or a blitz, in which case the drag route becomes your friend against the rub created by the drive concept. Track the flat defender post-snap, if he sinks with the corner route the underneath drive routes will have space to work against soft zone coverage. Beware Cover 3 with a deep third defender sitting outside, this can undercut the corner route and force you to check down immediately to the drag or in-cut. User-controlled lurk defenders sitting in the intermediate middle can jump the drag route, so track the mike linebacker's depth before committing to that throw.
Take a pre-snap look at the safeties before the snap, if you see two deep safeties splitting the field evenly this is your green light to attack the seam with the Y-Corner route against Cover 4.
Use the drag route as your check-down against any blitz look since it clears the shallow zone fast and gives you a hot throw against pressure.
Hot route the flat runner to a flat route or keep it as an outlet if you are seeing Cover 2 sink underneath the corner route.
Pair this play with Four Verticals in your call sheet to keep defenders honest, since both plays attack the same Cover 4 shell but from different angles.
Best used on second and medium or third and long when you need a defense to declare quarters coverage before you take the shot to the corner.



















