Playbooks

Breakdown

RPO Zone Peek is a run pass option out of the Shotgun Spread Y-Slot Wk set that pairs an inside zone run with a quick peek route from the Y (slot) to give the quarterback a pre-determined conflict read. The offensive line executes zone blocking rules while the running back reads the flow, and the QB keys a second level defender (usually a linebacker or slot corner) to decide whether to hand off, pull and throw the peek, or keep it himself depending on defense. This is primarily a zone and light box beater, exploiting defenses that crash down on the run or leave the peek defender out of position, and the primary read progression starts with the box count, then the peek key defender, then the run lane if both are covered.

Defensive Reads

Watch linebacker depth before the snap, if they are sitting shallow near the line of scrimmage they are likely reading run first and vulnerable to the peek. Post snap, track the peek key defender's first step, hard crash toward the run fit means an easy pitch and catch, but a defender sitting in place kills the throw. Man coverage on the peek receiver with no safety help over the top is a green light to throw immediately, since the route wins quickly against tight man leverage. Zone shells like Cover 3 or Cover 4 with disciplined linebacker drops can shut this down if the peek defender stays in his zone rather than crashing the run fit. User controlled defenders sitting in a lurk technique near the peek route are the biggest threat, if you see a user spying that area take the handoff instead and trust the blocking.

Usage Tips

Check the box count before the snap and if you see six or more defenders stacked in the box favor the RPO throw over the run.

Identify the peek key defender immediately after the snap, if he steps up to fill the run lane throw the peek route now before he can recover.

Use hot routes sparingly here, this play is designed to stay clean, but you can motion the peek receiver to test man versus zone leverage pre-snap.

This works best on early downs in run heavy personnel packages, second and short or first and ten are ideal since defenses often sell out against the run.

Pair this with RPO Peek Slant and RPO Power Peek in the same drive to keep second level defenders guessing between different conflict reads off similar run action.

Other Plays in Spread Y-Slot Wk