Playbooks

Mtn Dbl Pass HB Screen lines up in Shotgun Spread Y-Slot Wk with a pre-snap motion man crossing the backfield before the snap to help sell run action. The diagram shows the HB running a wide screen route out to the flat behind a wall of blockers, while a deep receiver pushes vertically upfield and breaks back toward the sideline as a double move to hold safety help away from the screen. This is a screen pass designed to bait aggressive man and blitz defenses, with the primary read progression starting on the HB screen underneath and going to the double move route over the top if the defense sniffs out the screen and jumps the flat.
Watch for defenders trailing the pre-snap motion man across the formation, since that confirms man coverage and opens up the HB screen as the higher value throw. Key linebacker depth at the snap, since shallow, aggressive linebackers who crash downhill on run action get sealed by the screen's blocking wall and cannot recover to the flat. Identify the flat defender or cornerback assigned to the screen side pre-snap, since a squatting corner or a defender playing outside leverage can sit on the HB screen and blow it up. Zone shells with deep half safeties and underneath zone defenders sinking to the flat tend to shut this down, since zone defenders can read the screen developing and rally before the blockers get set. Track the deep double move receiver's defender post-snap, if that defender bites on the vertical stem and turns his hips early, that is the signal to abandon the screen read and go over the top instead.
Use the pre-snap motion to identify if the defense is in man coverage, since a defender following the motion man across the formation confirms man and tells you the screen has a numbers advantage in the flat.
Bait aggressive blitzers by calling this on second and long or third and medium when defenses are more likely to send extra rushers, since blitz packages create natural running lanes for the HB blockers.
If the defense shows a hard cloud or squat corner on the screen side, hot route the HB to run it away from that flat defender or check the double move receiver's release to break outside quicker.
Pair this with Mtn HB Swing and HB Screen earlier in a drive so defenders start keying run and screen action the same way, then hit the deep double move receiver on this call once safeties start crashing on those tendencies.
Snap the ball with rhythm and let the blocking wall set up before throwing, since bailing out too early into the double move receiver against zone coverage wastes the play design's man beating strength.












































