Playbooks

Breakdown

X Spot out of Shotgun Bunch TE is a classic Spot concept built to attack zone coverage, particularly Cover 3. From the bunch alignment, the outside receiver runs a deep corner clearing route, the inside bunch receiver runs a quick flat route underneath, and the third bunch receiver sits down on a spot route at roughly five yards to settle in the hole between the underneath zones. The backside X runs a deep drag/dig across the field as a coverage-crossing outlet, while the HB releases on a check release flat route to the opposite side for an extra underneath option. The primary read progression is corner to spot to flat, working high to low off the flat defender's reaction, with the backside drag as a late escape valve versus man coverage or if the zone rotates hard to the trips side.

Defensive Reads

Key the flat defender first because his depth and leverage tell you whether the spot route or flat route will be open underneath. Watch the corner over the bunch pre-snap, if he is playing off with outside leverage he is likely sinking into a deep third and the spot route will sit in his vacated zone. Against Cover 3, the seam/hook defender is the primary conflict player, if he widens to the flat the spot route opens immediately behind him. Man coverage with underneath help is the toughest matchup for this concept since the spot runner has nowhere to sit down, look to the backside drag or corner route win versus a slower defender. Watch for a user-controlled defender lurking in the shallow zone or spying the spot route, since aggressive Madden defenders will jump the sit route if they read the QB's eyes too early.

Usage Tips

Pre-snap, identify if the defense is showing a single high safety shell because that signals Cover 3 and this is one of the best answers to it. Use motion or a hard count to see if a linebacker or nickel defender adjusts to the bunch, which tells you if you are getting man or zone coverage. If you see man coverage instead, hot route the spot runner into a quick out or speed up the corner route release to beat a tight cornerback. Use this on third and short to medium distance since the spot route sits down quickly and gives the QB a rhythm throw versus zone drops. Pair this with Bunch Levels or Verts Y Delay in your play-calling sequence so the defense cannot sit on the same spot-flat-corner combo every snap. Attack the flat defender's run/pass conflict by calling this after establishing HB Off Tackle or Inside Zone from the same formation to get linebackers cheating downhill.

Other Plays in Bunch TE

Other plays in Bunch TE
PlayDiagramOpen
Boomerang HB Off Tackle
Boomerang Mesh Traffic
Boomerang PA Y Wheel
Bunch Levels
Cheat H Out
Cheat TE Hitch HB Seam
Cheat TE Hitch N Go
Crosser PoCo
Curl Flat Corner
Deep Smash
Escort HB Split Zone
Escort PA Slide
Escort Power Read Toss
HB Counter Lead
HB Draw
HB Off Tackle
HB Slip Screen
Indy Bunch
Inside Cross
Inside Switch
Inside Zone
Mesh
Mesh Dig
Mesh Z-Option
Mtn Divide
Mtn Fork Y-Corner
Mtn HB Slip Screen
Mtn HB Stretch
Mtn HB Swing
Mtn Jailbreak Screen
Mtn Mesh
Mtn PA Cross Switch
Mtn Read Option
Mtn Slot Flood
Mtn Snag Under
Mtn Spacing
Mtn TE Corner
PA Boot Over
PA Slide
PA Verticals
QB Wrap
Read Option
RPO Alert Bubble
Slot Option
Spacing
Stick
TE Corner
Triple Out
Verts Y Delay
Whips