Playbooks

HB Slip Screen out of Bunch TE has three receivers stacked to one side running vertical clear out routes with one breaking outside on a deep out to pull coverage away, while the offensive line sets up a screen wall in front of the running back who slips out to the flat opposite the bunch look. The QB shows a run fake or short drop before dumping the ball to the HB once blockers get in front of him. This is a classic screen play designed to beat aggressive man and blitz-heavy defenses by using the clear out routes to vacate the underneath area for the HB, with the primary read being the HB in the flat as soon as the blockers get set.
Watch for user controlled defenders creeping toward the line pre-snap, since aggressive blitzers are the biggest threat to this screen if they diagnose it Key linebacker depth at the snap, shallow zone drops or spy techniques by MLBs can jump the flat route and blow up the play before blockers get set Man coverage with press corners on the bunch receivers is where this play thrives, since those defenders get pulled vertically and out of the throwing lane Look for a delayed edge rusher or contain defender staying home on the screen side, this is the classic counter to slip screens and forces the QB to eat the ball Check for Cover 3 or Cover 4 shells with disciplined zone linebackers, they can sit and read the screen mid-flight and undercut the throw
Call this against defenses showing blitz or man press at the line since the vertical clear outs pull defenders away from the screen lane instantly
Snap the ball quickly after the blitz shows to catch defenders flowing hard upfield before they can sniff out the screen
Use the bunch alignment to disguise this from Mtn PA Cross Switch or Mtn Return Flood Stick so defenses cannot key blitz vs screen based on formation alone
Avoid calling this against zone heavy shells with LBs sitting short since they can jump the flat throw before blockers get set
Pair this with HB Draw or Inside Zone earlier in a series to condition the defense to respect the run gap, making the screen hit harder later in the drive














































