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Breakdown

HB Counter WK is a power run play out of Singleback Wing 12 personnel that uses counter action to misdirect the defense before pulling blockers lead the way for the running back. The offensive line and wing tight end set the initial flow one direction while the guard (and sometimes fullback-replacement TE) pull across the formation to kick out or lead through the opposite hole, creating a natural cutback lane. This is strictly a ground and pound run play with no pass option attached, and the primary read for the ball carrier is to press the counter track, read the pulling blocker's kick out block on the edge defender, then decide between bouncing outside or cutting up inside based on how the second level linebackers flow.

Defensive Reads

Watch for user controlled linebackers flowing hard to the initial action side, since counter is designed to exploit fast run fits and overaggressive downhill triggers Identify if the defense is running a 4-3 or 3-4 front with a strong side 9-technique, as slow reacting ends get hooked easily by the pulling blocker's kick out Check safety depth and alignment pre-snap, a single high safety creeping into the box signals run support that can beat counter if he reads the pull quickly Look for edge defenders staying home or squeezing hard down the line rather than crashing, disciplined defensive ends who play the pull correctly can blow this play up Man or zone coverage on the back end does not matter much here since this is a run concept, but stacked fronts and disciplined linebacker eyes on the backfield are the biggest threats to shut this play down

Usage Tips

Run this out of a run heavy personnel look on early downs like 1st and 10 or 2nd and short to keep defenses honest and disguise your intentions

Check the defensive front pre-snap for overshifted fronts or heavy box counts of 7 or more, since counter action punishes aggressive flow to the play side

Use the pulling blocker as your visual key and let the running back press the point of attack before making a cut, patience is critical against fast flowing linebackers

Pair this play with HB Power O and Counter U in the same set to keep the defense guessing between multiple gap schemes that look identical at the snap

Avoid calling this against defenses showing heavy blitz packages with extra defenders crashing downhill immediately, since the counter timing needs a beat to develop

Other Plays in Wing

Other plays in Wing
PlayDiagramOpen
26 Duo
26 Duo Alert X Smoke
Close PA Cross
Close PA Post
Close PA Sail
Close Zone Strg
Counter U
Curl Combo
Drive
End Around Lead
HB Blunt Dive
HB Delay
HB Dive
HB Misdirection
HB Power O
HB Slant 18
HB Slash Fk End Ard
HB Slash Fk End Arnd
HB Smash
HB Stretch Alert Lookie
HB Stretch Alert Smoke
HB Toss Crack
HB Zone Toss
H Zone WK
Mtn HB Counter
Mtn HB Dive
Mtn HB Slam
Mtn H Zone Wk
Mtn PA Boot
Mtn PA Copo Slide
Mtn PA Cross
Mtn PA Fk Slide
Mtn PA PoCo Slide
PA Boot Lt
PA Comebacks Y Dig
PA End Around
PA Middle
PA Misdirection Shot
PA Power O
PA TE Flood
PA Verts Y Dig
PA Y-Drag Wheel
RZ Mtn PA Crossers
Scene 44-4
Sluggo Seam
Spacing
Steeler Curls
TE Attack
TE Stick
TE Stick Fade
WR Drive
Zone Split Alert Lookie
Zone Split Alert Smoke
Z Spot