Playbooks

Levels Y Corner is a trips based route concept built off the Trey Y-Flex formation that stacks two in-cut levels routes underneath a deep corner route from the Y receiver, with the backside receiver running a shallow drag across the field. The Y corner route breaking outside from the slot creates a natural high low stretch on any defender covering the flat to deep quarter, making this a strong cover 2 beater since the corner route sits right in the seam vacated by the cornerback who stays low. Primary read progression starts with the Y corner route attacking the void behind the corner and in front of the safety, then works down to the levels crossers underneath if the corner is taken away.
Pre-snap identify two high safeties since that alignment invites the corner route into the natural cover 2 hole Watch the flat defender or cornerback at the snap, if he sinks under the corner route instead of staying with his man the throwing window opens immediately Key the underneath linebackers on the levels crossers, if they collision and reroute both in cuts the quarterback is forced to hold the ball and take the corner shot This concept struggles against cover 3 with a hard flat defender or press man since the corner route has no room to work and the levels routes get squeezed by underneath zone defenders Watch for a user controlled safety sitting on the corner route pre-snap, if he cheats to that side bail to the levels crossers or the backside drag for an easy underneath completion
Attack cover 2 shells first since the Y corner route is designed to split the cornerback and safety in that exact coverage
Use pre-snap motion or a hard count to see if the slot defender widens with the Y receiver, which tells you if the corner window will be open
Hot route the backside drag into a deeper crossing route against zone heavy defenses to give yourself a true levels read from low to high
Call this on second and medium to long or third and medium when defenses are more likely to sit in cover 2 or cover 3 shells
Pair this with Levels Out or Levels Out KO earlier in a drive so defenders start jumping the underneath levels routes, then hit this Y Corner shot to burn cover 2 late


































