Playbooks

Breakdown

Mesh Corner out of Shotgun Bunch X Nasty runs a classic mesh combo underneath with a corner route breaking off the top of it, creating a natural two-level man beater. The bunch receivers cross paths shallow across the middle to pick off trailing defenders, while the outside receiver on the corner route stems inside before breaking back out and up the sideline for the deep shot. The lone backside receiver runs a deep comeback to hold the corner and safety, and the running back releases out of the backfield on a wheel-style route to the flat, giving the quarterback a checkdown against blitz or zone drops. Primary read progression starts with the mesh crossers underneath, then works to the corner route breaking outside, with the backside comeback and RB flat route as late-window checkdowns.

Defensive Reads

Pre-snap, identify the bunch alignment and check if the defense is showing man match principles with defenders lined up tight on each bunch receiver, since that confirms mesh traffic will create natural rubs. Check the corner or safety depth on the play side, if the deep defender is shaded inside or sitting on the numbers this leaves the sideline open for the corner route to work. Post-snap, key the flat or curl defender's reaction to the mesh crossers, if that defender collapses down on the underneath traffic the corner route behind him becomes the automatic answer. Watch for a user-controlled defender sitting in the shallow crossing lanes, this is the biggest threat to the mesh concept since a good user lurk can jump the crossers and create a turnover. This play struggles against zone drop combinations like Cover 2 or Cover 4 with disciplined flat defenders who stay wide, since it removes the sideline throwing lane for the corner route and forces you into the shorter mesh reads only.

Usage Tips

Look for man coverage indicators pre-snap like tight press alignment on the bunch or a single high safety, since the mesh traffic is designed to rub off man defenders and create natural picks.

Motion is not needed but user the mesh crossers manually if you see a linebacker sitting in a shallow zone lurk, since that defender can jump the crossing routes in zone coverage.

Use the corner route as your explosive play answer against Cover 3 or Cover 4 when the flat defender bites down on the mesh, since the corner route exploits the vacated deep outside third.

Pair this with Mtn Mesh Cross or Mesh Spot earlier in a series so the defense starts keying underneath mesh traffic, then hit them with the corner route window once they overplay the shallow crossers.

Best called on second and medium to third and long when defenders are more likely to sit in man coverage or drop into deep zones, giving the corner route room to work against a single deep defender.

Other Plays in Bunch X Nasty

Other plays in Bunch X Nasty
PlayDiagramOpen
Choice Shallow Dig
Corner Out Dig
Counter Y
DBL Post HB Corner
Deep Flood
Dig Return
Double Outs
Drive HB Under
Drive Y Corner
Empty Spot Wheel
Empty Stick Spacing Switch
Flanker Drive
HB Base
Inside Zone
Mesh HB Sneak
Mesh HB Sneak Dig
Mesh Spot
Mesh Traffic
Mtn China Cross
Mtn Clear HB Seam
Mtn Corner Under
Mtn Cross Post
Mtn Dagger
Mtn Drive
Mtn HB Choice
Mtn HB Shovel
Mtn Mesh Cross
Mtn Mesh HB Sneak
Mtn Outside Zone
Mtn RPO Zone Alert
Mtn Slot Middle
Mtn Smash Sluggo
Mtn Speed Dig Under
Mtn Spot HB Under
Mtn Y Corner Under
Post Wheel Shallow
QB Sweep
Quick Empty Flats Stick
Return Mesh Spot
Return Spot
Return Whip Switch
Return Whip Trail
Return Whip Trail Corner
RPO Zone Alert
RZ PA X Whip
SFT Bounce Mesh Drive
SFT Bounce PA Double Post
SFT Bounce Zone Wk
Slot Middle
Smash Return
Speed Dig
Stick Spacing Switch
Whip Double Spot
X Cross
Y Corner Pivot
Y Flat Goalline
Y Option Pivot
Z Mesh Goalline
Z Spot
Z Spot Goalline