Playbooks

HB Power O out of Singleback Y Trips is a gap scheme run play designed to pull backside blockers and create a numbers advantage at the point of attack on the play side. The diagram shows a standard 11 personnel look with three receivers bunched to one side and a single inline blocker, with the HB taking a lead step before hitting downhill through the designated running lane behind the pulling guard. This is a run play built to beat light boxes and overaggressive linebacker flow, with the primary read being to press the hole, locate the pulling guard's block, and decide between the designated gap or bouncing outside if the edge defender gets sealed too far inside.
Watch the middle linebacker depth and alignment before the snap since a linebacker sitting too far off the ball signals a soft run fit that Power O can exploit. Identify whether the defense shifts a linebacker or safety toward the trips side, which often leaves the backside gap undermanned for the pulling guard to seal. Key the play side defensive end and outside linebacker after the snap since their leverage determines whether the HB should stick to the called gap or bounce outside the kick out block. This run gets shut down by disciplined gap exchange defenses and defensive tackles who hold the point of attack against the double team, forcing the pulling guard to redirect late. Look out for a user controlled linebacker sitting in the hole pre-diagnosing the pull, since that defender can blow up the play before the guard even gets to his block.
Check the box count before the snap and only run Power O into 6 or fewer defenders in the box since the trips side pulls extra defenders away from the run fit. Use the trips formation to bait the defense into rotating a safety or corner down, which weakens the run fit on the play side. Manually control the HB after the handoff so you can press the hole and bounce outside if the linebacker flows too far inside the pulling guard's block. Pair this play with HB Counter and Inside Zone from the same formation to keep linebackers guessing on run direction since all three plays start with similar HB alignment and initial steps. Best used on early downs or short yardage situations where you need a physical, controlled gain rather than a home run shot, and avoid calling it into stacked box looks or clear run blitz alignments.




































