Playbooks

Read Option out of Trips HB Wk is a zone read run play with the QB and HB meshing in the backfield in a classic X read pattern behind the line. The offensive line executes a zone blocking scheme, sealing the edge and getting hats on the frontside linebackers while the QB reads the unblocked edge defender to decide whether to hand off or keep. This is a pure run play with no route concepts attached, so the read progression starts and ends with the backside defensive end: give if he crashes down on the mesh, pull it if he stays wide and squeezes the HB.
Key the backside defensive end assignment since this play lives and dies on whether he stays disciplined against the zone read mesh. Attack defenses that play soft contain or send the edge defender upfield without maintaining outside leverage. Nano blitzes and crash calls on the edge can blow this play up before the read even develops, so avoid this against known edge crash packages. Watch for a spy or scrape exchange linebacker sitting on the QB keep, that indicates the defense is specifically defending the zone read mechanic. Overloaded run blitzes with extra defenders in the box will outnumber the blocking scheme regardless of the correct read, so check the box count before calling this.
Check the box count before the snap and only run this into light boxes with six or fewer defenders in the run fit.
Watch the backside defensive end pre-snap alignment, if he is crashing hard on run downs he is likely to bite on the mesh and open up the keep read.
Use this play on early downs against defenses that show heavy zone shells since it does not rely on any route concepts to move the ball.
Pair this with HB Off Tackle and Inside Zone from the same set to keep the defense guessing between gap schemes and outside zone stretch looks.
If the CPU or user defender consistently crashes the edge, sequence into QB Blast or a play-action shot off the same personnel to punish overaggressive defenders.















































