Playbooks

Breakdown

Inside Cross is a man beater out of Shotgun Trips HB Wk that sends a crosser working underneath from the trips side across the field while a complementary route occupies the opposite hook zone or shallow area, creating natural rub and pick opportunities against man coverage. The HB stays in as a check release or flares to the flat, giving you a built in dump off against pressure. Primary progression starts with the crosser working across the middle of the field, then works to the underneath route sitting down in the void, and finally checks down to the HB out of the backfield if the initial reads are covered.

Defensive Reads

Watch for press man corners on the trips side presnap, that alignment confirms man coverage and tells you the crosser will have room to work against the grain Key the middle linebacker depth at the snap, if he sits shallow in a hook zone he can undercut the crosser and jump the throw so look to the HB check release instead Identify Cover 3 by the single high safety presnap combined with corners playing off, this shell allows underneath defenders to sink and take away the cross so hot route to a quick hitting zone beater Look for a user controlled defender spying the middle of the field or sliding into the crosser lane post snap, that lurk technique is the biggest threat to this concept and should trigger your checkdown read Blitz packages that bring extra rushers off the edge while leaving man coverage on the outside are ideal for this play since the crosser gets open quickly before pressure arrives, but zone blitzes that drop a defender into the crossing lane will shut it down

Usage Tips

Presnap identify man versus zone by checking if the trips side corners are lined up in press or off man alignment, since the crosser thrives against man coverage with the natural rub from trips traffic

Hot route the backside receiver into a hitch or quick out if you see Cover 3 sink underneath, that gives you an immediate zone beater option without waiting on the cross to develop

Use this on second and medium to second and long situations where the defense is more likely to sit in man coverage expecting a run threat from the HB alignment

Pair this with Mesh Spot or Dragon Stick in the same set to keep the defense guessing between crossing combos and stick concepts, forcing linebackers to hesitate on their zone drops

If you see the user flowing hard to the crosser presnap or showing a lurk defender sitting in that throwing lane, check the play down to the HB check release for an easy underneath completion

Other Plays in Trips HB Wk

Other plays in Trips HB Wk
PlayDiagramOpen
60 Go
60 Slide
61 X Choice
All Curl
Bubble Screen
Close Zona Cross
Close Zona Fade
Close Zona Stick Flat
Curl Flat Corner
Curls
Curl Slot Dig
Dbl Comeback
Deep Flood
Deep Stick
Double Screen
Dragon Stick
Drive
Flood Switch Fade
Four Verticals
HB Base
HB Mid Draw
HB Off Tackle
HB Slip Screen
Inside Switch
Inside Zone
Levels
Levels Switch
Mesh Spot
Mesh Wheel
Middle Slam
Mtn Shock HB Option
Mtn Slot Cross
Mtn Slot Curls
Mtn Wheel Levels Switch
PA QB Choice
PA WR In
Pitt Choice Zig
Pitt Flood Switch
Pitt X Drag
Pitt Z Streak
Quick Slants
Read Option
RPO Alert Bubble
Shock H Option
Slot Hitch
Smash
Spacing
Stick
Verticals
WR Mid Screen
Zona Fade
Zona Slot Out