Playbooks

Depth-chart slots are shown as they line up in the base package for this set.
| Player | Side | Route |
|---|---|---|
| HB1 | Left | Option Route |
| SLWR | Right | Deep Cross |
| WR1 | Left | Streak |
| WR2 | Right | Hitch |
| SLWR2 | Right | Deep Post |
Mtn Slot Cross is a shotgun trips concept out of Trips HB Wk that features a deep crossing route from the backside X receiver working all the way across the field over the middle, with the outer trips receiver running a corner route up the numbers and the inner slot bending an under route or option route in the shallow left flat area, and the HB releasing on a shallow drag or check release into the boundary. The X receiver's deep crosser stretches the field horizontally and serves as the primary read against man coverage since it clears out underneath zones and forces a long carry from any defender in man. This is a man beater at its core: the deep cross creates natural separation against trailing DBs, while the corner route occupies the deep half and the underneath option gives a built-in checkdown against blitz or against shells that jam the crosser.
Check the depth of the strong safety before the snap, if he is sitting shallow near the box he can jump the deep cross and blow up the primary read. Watch the flow of the middle linebacker after the snap, if he sinks hard into the crosser's lane instead of respecting the underneath option, that is a zone shell tipping off a rat or lurk defender. Man coverage with no safety help over the top is the biggest green light for this play since the deep cross will win most one on one matchups. Cover 2 or Cover 4 shells with two deep safeties are the toughest to attack here because the safety can rob the crossing route, so be ready to check down early. Watch for a delayed blitz off the edge, since the HB's check release is designed to pick up extra rushers, if the defense shows an overload blitz the HB may need to stay in and block instead of releasing.
Motion the HB or slot pre-snap to identify if the defense is playing man or zone based on how the defender reacts to the shift.
The deep crosser is your first read versus man coverage, especially against Cover 1 or Cover 3 man match, since it creates natural rub potential and forces defenders to fight through traffic.
If you see two deep safeties (Cover 2 or Cover 4) bail to the underneath option route quickly since the crosser will run into the safety help over the middle.
Use the corner route as a hot route conversion to a fade or comeback if you are getting a hard outside cornerback press look pre-snap.
Pair this play with Trips Cross or Inside Cross in your play-calling sequence to keep the defense guessing on which receiver is running the deep crosser, then mix in HB Angle Screen to punish aggressive underneath defenders who key the cross too fast.















































