Playbooks

Not in any team playbook.
RPO Alert Out is a run pass option out of Shotgun Tight Y Off with 11 personnel that pairs an inside zone run look with a single outside receiver out route to the alert side. On the diagram the outside X receiver breaks hard to the sideline on the out route while the inside receivers run a short crossing action underneath to hold linebackers, and the offensive line executes a zone blocking scheme to the play side for the run threat. The primary read progression is quarterback keys the alert defender over the out route receiver first, and if that defender crashes down to defend the run the quarterback pulls and throws the out route, otherwise the ball is handed off into the zone run scheme.
Watch the flat defender or alert corner before the snap, if he is sitting outside expecting the out route he will not be able to fill the run fit in time. Zone coverages with cloud corners sitting on the numbers are the toughest matchup for the out route since they can jump the throw immediately after the mesh point. If linebackers show run blitz fits pre-snap by crowding the line of scrimmage, the quarterback should feel comfortable pulling and throwing since the alert defender is already compromised. User controlled defenders who lurk the flat or sit on the sideline route can bait a bad throw, so quarterbacks need to trust the numbers read and not force it into a covered alert defender. Man coverage with no help over the top on the out route is the ideal shell for the pass side of this RPO, while stacked box run blitzes force the automatic pull and throw.
Use pre-snap motion or a peek to identify whether the alert defender is a cornerback playing off or a linebacker cheating into the box, since that dictates the whole RPO read.
If the defense shows a two high shell with the corner sitting deep, take the free run read and trust your zone blocking up front.
Against man coverage with the corner pressed on the outside receiver, throw the out route quickly before he can recover, since it is a natural man beater against tight technique.
This works best on early downs like first and second and ten when defenses are more willing to sell out against the run, giving you the numbers advantage on the perimeter throw.
Sequence this with RPO Zone Peek or RPO Peek Slant from the same set so the defense cannot key on which route or run answer you are taking off the mesh point.



































