Playbooks

Doubles Flex

SpecialistsGadget

Overview

Doubles Flex is the balanced 11 personnel look inside Singleback that splits two receivers to each side with the tight end flexed off the line rather than attached in a traditional wing or tight alignment. That flex creates a true 2x2 picture with no reduced splits, so the defense cannot tip strength based on the tight end's hand placement. Compared to tighter Singleback sets that lean run first and force the defense to commit a box safety, Doubles Flex spreads the second level horizontally and forces the defense to declare its coverage rotation before the snap, which is exactly what you want when you are hunting a pre-snap read.

The alignment matters because your tight end becomes a slot receiver with a two way go instead of a blocker fighting off contact. Against base man coverage, that puts a linebacker or a slower safety on an inside receiver with clean space to work, and the Y Shallow Cross, Slot Cross, Inside Cross, and Flanker Drive plays all attack that matchup directly. Against zone, the same flex split lets you flood the hook and curl areas from two sides at once. Z Spot, Curl Flats, and Whip Ins all give you a settle route in front of the coverage while a vertical stem clears the safety.

The playbook depth here is what separates Doubles Flex from other sets in the formation. You get the full quick game menu (Slants, Double Slants, Double Outs), a real play action package (PA Dbl Posts, PA Y Glance, PA Deep In, PA HB Curl), verticals with Four Verticals and TE Post, and a legitimate run tree with HB Power O, HB Stretch, HB Draw, HB Dive, and HB Slam. Add HB Slip Screen as a blitz answer and the Gadget tag for motion and misdirection wrinkles, and this becomes a set you can live in for an entire drive without ever showing the same look twice.

Strengths

  • Balanced 2x2 alignment forces the defense to declare coverage rotation pre snap, so you can read single high versus two high and pick your side before the ball is even snapped.
  • Elite man beater package with Y Shallow Cross, Inside Cross, Slot Cross, and Flanker Drive, all of which create natural rubs and put the flexed tight end on a linebacker with a clean two way go.
  • Zone beaters at every level: Z Spot and Curl Flats attack the hook and flat conflict defender, Whip Ins and Flanker Dig sit in the void behind the linebackers, and Four Verticals stresses the deep third seams.
  • Deep play action tree (PA Dbl Posts, PA Y Glance, PA Deep In) that sells the same HB Power O and HB Stretch run action, punishing user defenders who crash the box on run tendency.
  • HB Slip Screen and HB Draw give you two built in blitz punishers from the identical look, so you do not have to change formations to answer heat.
  • Slot receivers on both sides are hot route friendly, letting you build custom flood, dagger, and mesh combos with a couple of pre snap adjustments.

Weaknesses

  • Only one back in protection means five man blitz pressure and interior nano looks get home fast, especially on the deep play action concepts where your dropback is long and the back is often releasing.
  • The flexed tight end is not attached to the line, so HB Power O and inside gap runs lose a real down blocker and get stuffed against loaded box fronts and pinched defensive lines.
  • Symmetrical 2x2 alignment gives no built in leverage advantage, so a user defender playing the middle of the field can sit on the crossers and read your inside breaking routes.
  • Heavy crossing route usage is vulnerable to opponents who user a linebacker or robber safety in the middle window and jump Inside Cross, Slot Cross, or Y Shallow Cross.
  • Predictable against opponents who scout tendencies: if you only run the play action package on second down, cover 1 robber and cover 3 match will eat the deep in and glance concepts.

Usage Tips

Read the safeties first. Single high means attack with Y Shallow Cross, Slot Cross, or Whip Ins into the vacated middle. Two high means go outside with Curl Flats, Double Outs, or Flanker Drive to the numbers.

On third and medium, run Z Spot or Curl Flats and read the flat defender. If he expands, hit the settle route underneath. If he sits, throw the flat for the sticks.

Use HB Draw and HB Slip Screen against heavy blitz users, then follow with PA Y Glance or PA Dbl Posts once they slow down their rush and start playing the run honest.

Hot route the backside slot to a drag or in route on Four Verticals to give yourself a safety valve, and block the back to shore up the extra rusher against five man pressure.

Motion the Z on HB Dive Z Motion to identify man versus zone. If a defender follows across the formation, you have man and every crossing concept in the set is live.

Stay in the set for a full drive and mix HB Stretch and HB Slam with the quick game (Slants, Double Slants) so the play action shots hit later in the series.

Plays (26)

Plays in Doubles Flex
PlayDiagramOpen
Curl FlatsFlat, Curl, Pass Play
Double OutsOut, Pass Play
Double SlantsSlant, Pass Play
Flanker DigDig, Pass Play
Flanker DriveDrive, Pass Play, Cover 4 Beater
Four VerticalsFour Verts, Pass Play, Cover 2 Beater +1
HB Blunt DiveDive, Run Play
HB DiveDive, Run Play
HB Dive Z MotionDive, Motion, Run Play
HB DrawDraw, Run Play
HB Power OPower, Run Play, Power Run
HB SlamDive, Run Play
HB Slip ScreenScreen Pass, Hb Screen, Pass Play
HB StretchOutside Zone, Run Play, Zone Run
Inside CrossCrosser, Pass Play
PA Dbl PostsPlay Action, Post, Pass Play
PA Deep InPlay Action, Pass Play
PA HB CurlPlay Action, Curl, Pass Play
PA Y GlancePlay Action, Pass Play
SlantsSlant, Pass Play
Slot CrossCrosser, Pass Play
Slot PostPost, Pass Play
TE PostPost, Pass Play
Whip InsWhip, Pass Play
Y Shallow CrossShallow Cross, Crosser, Pass Play
Z SpotSpot, Pass Play, Cover 3 Beater

Other Sets in Singleback

Ace

69 Plays · 1 RB, 2 TE, 2 WR

Ace Close

10 Plays · 1 RB, 2 TE, 2 WR

Ace Double Wing

21 Plays · 2 RB, 3 TE, 0 WR

Ace Overload

9 Plays · 1 RB, 1 TE, 3 WR

Ace Slot

36 Plays · 1 RB, 2 TE, 2 WR

Bunch

41 Plays · 1 RB, 1 TE, 3 WR

Bunch Ace

25 Plays · 1 RB, 2 TE, 2 WR

Bunch Base

15 Plays · 2 RB, 1 TE, 2 WR

Bunch TE

22 Plays · 1 RB, 1 TE, 3 WR

Bunch X Nasty

41 Plays · 1 RB, 1 TE, 3 WR

Deuce

17 Plays · 1 RB, 2 TE, 2 WR

Deuce Close

43 Plays · 1 RB, 2 TE, 2 WR

Doubles

70 Plays · 1 RB, 1 TE, 3 WR

Doubles North

15 Plays · 1 RB, 1 TE, 3 WR

Doubles South

12 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off

20 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off Close

21 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Open

12 Plays · 1 RB, 1 TE, 3 WR

Doubles Y-Slot Close

6 Plays · 1 RB, 1 TE, 3 WR

East

20 Plays · 1 RB, 2 TE, 2 WR

East Tight

9 Plays · 1 RB, 3 TE, 1 WR

F Wing Slot

15 Plays · 2 RB, 1 TE, 2 WR

Spread

33 Plays · 1 RB, 0 TE, 4 WR

Tight Doubles

6 Plays · 1 RB, 1 TE, 3 WR

Tight Flex

12 Plays · 1 RB, 1 TE, 3 WR

Tight Y Off

30 Plays · 1 RB, 1 TE, 3 WR

Tight Y Off Flex

20 Plays · 1 RB, 1 TE, 3 WR

Toad X Nasty

16 Plays · 1 RB, 1 TE, 3 WR

Trey

10 Plays · 1 RB, 1 TE, 3 WR

Trio

15 Plays · 1 RB, 1 TE, 3 WR

Trips

28 Plays · 1 RB, 1 TE, 3 WR

Trips Open

24 Plays · 1 RB, 0 TE, 4 WR

U Off

10 Plays · 1 RB, 2 TE, 2 WR

U Off Stack

6 Plays · 1 RB, 2 TE, 2 WR

U Off Trio

7 Plays · 1 RB, 2 TE, 2 WR

U Off Trips

12 Plays · 1 RB, 2 TE, 2 WR

Wing

55 Plays · 1 RB, 2 TE, 2 WR

Wing Close

19 Plays · 1 RB, 2 TE, 2 WR

Wing Flex

3 Plays · 1 RB, 2 TE, 2 WR

Wing Flex Close

22 Plays · 1 RB, 2 TE, 2 WR

Wing Pair

30 Plays · 1 RB, 3 TE, 1 WR

Wing Pair Heavy

12 Plays · 1 RB, 2 TE, 2 WR

Wing Slot

70 Plays · 1 RB, 2 TE, 2 WR

Wing Stack

20 Plays · 1 RB, 2 TE, 2 WR

Wing Tight

48 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Left

12 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Nasty

11 Plays · 1 RB, 3 TE, 1 WR

Wing Tight U

23 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Z

30 Plays · 1 RB, 3 TE, 1 WR

Y Off Trio

12 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips

15 Plays · 1 RB, 1 TE, 3 WR

Y Trips

47 Plays · 1 RB, 1 TE, 3 WR

Y Trips TE Slot

18 Plays · 1 RB, 2 TE, 2 WR