Playbooks

Breakdown

Mtn Bench Snag N Go is a Cover 3 beating snag concept run out of Shotgun Tight Slots with 11 personnel. Off the diagram, the backside receiver runs the deep out (bench) while the inside receiver on that side sits at the sticks, creating a high low read on that flank. To the play side, the tight end runs a corner route while the outside receiver clears vertically on the go route, and the underneath receiver works a short flat route as the snag piece, stretching the zone both horizontally and vertically. The primary progression starts with the snag flat route underneath, then works to the corner breaking route, and finally to the deep go if the cornerback bites on the shorter routes.

Defensive Reads

Pre-snap, identify if the corner is playing off coverage with outside leverage since that alignment invites the go route to win over the top. Watch the flat defender and curl to flat linebacker at the snap, if they widen too fast to the snag route the corner route behind them will be wide open. Against Cover 3, the deep third defender to the play side has to choose between the corner and the go, forcing a natural conflict that the quarterback can exploit with timing. If the defense shows two high safeties pre-snap, expect the go route to be capped and prioritize the underneath snag and flat combination instead. Beware of user controlled defenders sitting in the deep third or robbing the corner route, since a disciplined lurk can undercut the throw if the quarterback stares it down too long.

Usage Tips

Look for single high safety alignment pre-snap since this concept is built to attack Cover 3 and Cover 1 zone drops.

Use the motion tag before the snap to get a free look at man versus zone based on whether the defender follows across the formation.

On third and medium situations, prioritize the snag flat and sit route combo underneath before working to the corner and go routes downfield.

Pair this play with Bench or Bench Switch earlier in a series so the defense sees similar route stems and then hits them with the double move go route for an explosive gain.

If the user drops a linebacker into the flat to jump the snag route, immediately progress to the corner route since that soft spot in the zone will be open.