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Team Playbook

NFL Live Cowboys Offense

TeamOffense
View the Dallas Cowboys Team Hub
7Formations
41Sets
612Plays

Overview

NFL Live Cowboys Offense is functionally the same playbook as Cowboys Offense. The two share all 612 of this cut's plays and differ by zero sets, so anything you lab in one carries straight over to the other. Pick whichever sheet you prefer and expect no gameplan difference. The only real choice is which name you want on your roster. At 612 plays across 7 formations and 41 sets, this is a big book, larger than 86% of the game's 64 offensive team playbooks, and that depth sits mostly in the gun.

Shotgun carries the identity with 336 plays (55%) spread across 20 sets. That set count is the headline: you get a huge range of Shotgun looks to disguise the same concepts. Singleback adds 147 plays (24%) across 10 sets as the second pillar. The under center and downhill run game is lighter: I Form (45 plays, 3 sets), Pistol (39 plays, 3 sets), Strong I (30 plays, 2 sets) and a single Goal Line Offense set with 12 plays. Hail Mary rounds it out with 3 plays across 2 sets.

The concept list tells you how it wants to move the ball: Drag, Crosser, Flat, Hitch, Slant and Spot for the quick and intermediate game, Post and a Cover 3 Beater tag for shots, plus Play Action, Motion and Block and Release to keep linebackers honest. Pair that with run calls like FB Dive, 0 1 Trap and the 26 Duo Alert X Lookie alert, and you get a spread, rhythm passing gameplan. It stays balanced enough on early downs to punish light boxes, and it changes looks constantly thanks to 41 sets and seven personnel groupings ranging from 20 personnel to 23 personnel.

Scheme Fit

NFL Live Cowboys Offense fits a rhythm passer with quick processing and good short accuracy who can work Drag, Crosser and Spot reads out of the gun. It wants slot receivers who separate on Slants, a tight end who can Block and Release, and a back sturdy enough for FB Dive and 0 1 Trap style runs. Pick it if you want a spread, multiple look passing attack with enough Singleback and I Form to run play action, not if you want to live in heavy power formations.

Example Plays from this Playbook

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Strengths

  • Twenty Shotgun sets give you rare formation variety for one passing identity. You can run the same Drag, Crosser and Spot concepts out of multiple alignments so opponents cannot key a single set pre-snap.
  • Singleback's 147 plays across 10 sets create a true second base formation. You can call Play Action and Block and Release concepts under center without losing the depth you have in the gun.
  • Seven personnel groupings, including uncommon 20 personnel (2 RB, 3 WR) and 23 personnel (2 RB, 3 TE), let you force defensive subs and create matchup mismatches. Examples are a back flexed against a linebacker or heavy sets that pull nickel off the field.
  • The book has built-in man and zone answers: Slant, Drag and Crosser combos beat man, while the Cover 3 Beater tag plus Spot, Hitch and Flat stress zone. Hot routing one receiver usually completes the read without leaving your base play.
  • Motion is listed as a core concept, so you can pre-snap motion out of the deep Shotgun and Singleback menus to diagnose man versus zone before you pick a side of the field.

Weaknesses

  • At 55% Shotgun, the book tips pass tendency. Opponents who see gun on early downs can sit in nickel or dime and nano blitz without much fear of a heavy run.
  • The power run game is thin: Strong I has only 30 plays across 2 sets and I Form only 45 across 3. Grinding a lead away with gap runs means repeating a small menu that a user-controlled linebacker will learn fast.
  • Goal Line Offense is a single set with 12 plays. Short yardage and goal line situations become predictable, and a stacked front can sit on the few calls available.
  • The concept list leans quick and intermediate (Drag, Flat, Hitch, Slant, Spot) with Post as the main vertical tag. Against a defense that squats underneath and rallies, you may need hot routes to manufacture explosive plays.
  • Pistol offers only 39 plays across 3 sets, so if your team relies on option or read-based runs, you have little room to vary the look before it becomes a tell.

Usage Tips

Build your core audible package around two or three Shotgun sets that share a Drag or Crosser concept. Use them on 1st and 10 and 2nd and medium, then audible between them based on your motion read so the defense sees different looks for the same answer.

Use Singleback as your early down play-action set. When the opponent has seen gun runs and starts cheating toward the line of scrimmage, a Singleback Play Action call with a Post or Block and Release tag attacks the vacated middle.

On 3rd and short, go to Strong I or I Form for runs like FB Dive or 0 1 Trap. Keep one quick Flat or Slant play action from the same set in your audibles so the defense cannot sell out on the dive.

Save the single Goal Line Offense set for true inside the 2 situations. From the 5 to the 10, stay in Shotgun or Singleback so your short field menu stays deep.

When you see a single high safety, check into a play carrying the Cover 3 Beater tag or a Spot concept. Against press man, hot route your slot to a Slant and let the Drag clear underneath.

Formations in this playbook

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