Playbooks

U Off Trips is one of the most run-heavy looks in the Shotgun formation, pairing 12 personnel (1 RB, 2 TE) with a three-man surface to one side. The Y tight end is attached to the line, the U tight end is set off the ball as a wing or H-back, and a slot receiver completes the trips side. The X receiver is left alone on the backside, and the halfback is offset next to the QB. Many Shotgun sets spread two tight ends as receivers. This one keeps both tight ends close to the box, which gives you an extra gap-controlling blocker on the trips side without giving up the passing angles of a three-receiver surface.
That alignment creates a real problem for defensive personnel. If the defense stays in base to handle 12 personnel, you can throw at linebackers matched on the U and the slot through RPO Alert Bubble, PA U Corner Flood, and Mesh Wheel. If they go nickel to cover the trips side, you can hand the ball to a Power HB on Counter, HB Power, Duo Wrap, and Inside Zone against lighter bodies. The isolated X on the backside draws single coverage whenever the defense rotates toward trips, which is why RPO Alert X Gift and the backside Deep Post Corner and PA Post Shot concepts hit so hard.
The set also has a deep gadget menu. Jet Sweep, PA Jet Sweep, and PA Jet Cross use jet motion to pull flat defenders, and the Mtn plays (Mtn QB Blast, Mtn Duo, Mtn PA TE Leak, Mtn Curls Y Corner) use motion to change the box count and the leverage before the snap. Add Read Option, Lead Read Option, and QB Power G, and U Off Trips can run the full gap scheme, zone, option, and play-action tree without switching personnel. That makes it one of the hardest Shotgun sets to defend on pure tendency.
Count the box before the snap: if the defense shows six or fewer defenders against this 12 personnel look, stay with Counter, HB Power, or Duo Wrap, and if it shows seven or more, audible to RPO Alert X Gift or RPO Alert Bubble to throw away from the loaded side.
Use the Mtn motion plays on early downs to diagnose man vs zone; if a defender runs with the motion man it signals man, so check to Mesh Wheel or Z Short Cross, and if the defense bumps over, run PA U Corner Flood.
On 1st and 10 after two or three successful Counter or Power runs, call PA Post Shot or PA Jet Cross, because flat and hook defenders will trigger on the pulling guard and U tight end action and leave the deep middle and crossers open.
In short yardage and red zone situations, lean on QB Power G, Mtn QB Blast, and Lead Read Option with a mobile QB, and hot route the slot to a slant or block to hold the edge defender.
When facing heavy pressure, hot route the U tight end or halfback to block on the backside and shorten your read to the trips side quick game, or call PA Y Screen and Shock to let the blitz run past your playmaker.




















