Playbooks

U Off Trips

Specialists3DRBGadgetPower HBSLWR

Overview

U Off Trips is one of the most run-heavy looks in the Shotgun formation, pairing 12 personnel (1 RB, 2 TE) with a three-man surface to one side. The Y tight end is attached to the line, the U tight end is set off the ball as a wing or H-back, and a slot receiver completes the trips side. The X receiver is left alone on the backside, and the halfback is offset next to the QB. Many Shotgun sets spread two tight ends as receivers. This one keeps both tight ends close to the box, which gives you an extra gap-controlling blocker on the trips side without giving up the passing angles of a three-receiver surface.

That alignment creates a real problem for defensive personnel. If the defense stays in base to handle 12 personnel, you can throw at linebackers matched on the U and the slot through RPO Alert Bubble, PA U Corner Flood, and Mesh Wheel. If they go nickel to cover the trips side, you can hand the ball to a Power HB on Counter, HB Power, Duo Wrap, and Inside Zone against lighter bodies. The isolated X on the backside draws single coverage whenever the defense rotates toward trips, which is why RPO Alert X Gift and the backside Deep Post Corner and PA Post Shot concepts hit so hard.

The set also has a deep gadget menu. Jet Sweep, PA Jet Sweep, and PA Jet Cross use jet motion to pull flat defenders, and the Mtn plays (Mtn QB Blast, Mtn Duo, Mtn PA TE Leak, Mtn Curls Y Corner) use motion to change the box count and the leverage before the snap. Add Read Option, Lead Read Option, and QB Power G, and U Off Trips can run the full gap scheme, zone, option, and play-action tree without switching personnel. That makes it one of the hardest Shotgun sets to defend on pure tendency.

Strengths

  • The U tight end on the wing gives you a lead blocker or kick-out player on Counter, Counter Y, Duo Wrap, and QB Power G, so gap scheme runs have extra numbers at the point of attack against nickel and dime personnel.
  • RPO Alert Bubble, RPO Alert X Gift, and RPO Read Flat punish defenses that crowd the box against 12 personnel, and you can take the free throw to the trips side bubble or the isolated X whenever the numbers favor you.
  • PA U Corner Flood and Mtn Curls Y Corner flood Cover 3 and Cover 4 with high, medium, and low levels to the trips side, and the U releasing late off play action often goes unaccounted for by hook defenders who are reading run.
  • The backside X is isolated against single coverage when defenses rotate safeties toward trips, so Deep Post Corner and PA Post Shot become strong shot plays against Cover 1 and Cover 3 with a fast outside receiver.
  • Mesh Wheel, Post Wheel Shallow, and Z Short Cross beat man coverage with natural rubs and crossers, which is valuable when opponents answer 12 personnel with Cover 1 Robber or Cover 0 pressure.

Weaknesses

  • With both tight ends and the halfback near the box, most pass plays release only three to four vertical threats, so a well-disguised Cover 2 Man or Cover 6 with a user in the middle can smother the limited route distribution.
  • The trips side is compressed, so a user-controlled linebacker or robber who reads the U tight end's release can jump the flat, the shallow, and the RPO throws, especially RPO Alert Bubble and RPO Read Flat.
  • The backside X shot plays depend on the matchup; if the defense rolls a safety over the top or shades a corner inside, Deep Post Corner and PA Post Shot lose their value.
  • The heavy run tendency is easy to scout, and defenses that sit in a 4-3 or 3-4 base with an extra box defender, then nano blitz off the edge away from the U, can blow up Inside Zone and Read Option before the mesh point.
  • The play-action concepts need time to develop, so edge pressure from the X side, where there is no tight end to help, can get home before the flood and corner routes open.

Usage Tips

Count the box before the snap: if the defense shows six or fewer defenders against this 12 personnel look, stay with Counter, HB Power, or Duo Wrap, and if it shows seven or more, audible to RPO Alert X Gift or RPO Alert Bubble to throw away from the loaded side.

Use the Mtn motion plays on early downs to diagnose man vs zone; if a defender runs with the motion man it signals man, so check to Mesh Wheel or Z Short Cross, and if the defense bumps over, run PA U Corner Flood.

On 1st and 10 after two or three successful Counter or Power runs, call PA Post Shot or PA Jet Cross, because flat and hook defenders will trigger on the pulling guard and U tight end action and leave the deep middle and crossers open.

In short yardage and red zone situations, lean on QB Power G, Mtn QB Blast, and Lead Read Option with a mobile QB, and hot route the slot to a slant or block to hold the edge defender.

When facing heavy pressure, hot route the U tight end or halfback to block on the backside and shorten your read to the trips side quick game, or call PA Y Screen and Shock to let the blitz run past your playmaker.

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Deuce

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Deuce Close

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Empty Ace

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U Off Stack

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U Off Trips Flex

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U Off Trips Wk

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See all 237 sets in Shotgun