Playbooks

Empty Ace

Specialists3DRBGadgetSLWR

Overview

Empty Ace strips the backfield completely and pushes all five eligible receivers onto the line of scrimmage or into the slots, which is what separates it from standard Shotgun sets that keep a back in for protection or checkdowns. The 12 personnel grouping means both tight ends are out in the formation instead of blocking, typically with one aligned tight to the line and the other flexed into a slot or trips surface, while the running back walks out wide as the third receiver to one side. That gives you a five man distribution with a size mismatch built in: linebackers and safeties who slide out to cover a tight end in the slot lose immediately on speed routes, and a 3DRB tagged back split out wide draws either a nickel corner in space or a linebacker who cannot run with him.

Because there is no back to chip or pick up a free rusher, the read is fully pre-snap and post-snap fast. Five out means the defense has to declare coverage with its alignment, so you get clean reads on man versus zone before the ball is even snapped. Empty Ace leans on concepts that punish that declaration: All Go tests a single high safety with four or five vertical stems, Stick and Curl Flats give you quick horizontal answers against zone drops, and U Cross plus Post Wheel Shallow attack man coverage with crossers and rub action from the condensed tight end alignment.

What makes this set more than a pure passing look is the Gadget package. Jet QB Zone, Jet QB Counter, Jet QB Zone Wk, Jet Touch Pass, PA Jet Sweep, and Fake Jet Pass Power all use motion to threaten the edge from an empty shell, which forces defenses to keep a defender honest on the perimeter instead of committing everything to the pass rush. With a mobile quarterback, the QB run game out of Empty Ace is one of the most efficient ways to punish heavy man coverage, since every defender turns their back at the snap and nobody is spying the middle of the field.

Strengths

  • Five out distribution forces the defense to reveal coverage pre-snap, and the empty alignment makes it obvious when a defender travels with a motioned receiver, giving you a clean man versus zone read before you snap
  • Both tight ends flexed out create linebacker and safety mismatches in the slot, so hot routing a flexed tight end to a corner or seam route on Curl Flats or Stick punishes any linebacker in man coverage
  • All Go stresses single high shells with multiple vertical stems, and hot routing the inside receivers to drags or slants turns the same look into a quick man beater against Cover 1
  • U Cross and Post Wheel Shallow generate natural rub and traffic from the condensed side, which is a legitimate man beater without needing hot route adjustments
  • The Gadget QB run game (Jet QB Zone, Jet QB Counter, Jet QB Zone Wk) gives you a run threat out of empty that no defense expects, and it punishes heavy man blitz calls where nobody is assigned to the quarterback
  • Flood attacks Cover 3 and Cover 2 flat drops with a three level stretch to one side while the backside stays isolated for a one on one look

Weaknesses

  • No running back in the backfield means zero help against interior heat, so any nano blitz or overload with five plus rushers gets home before your progression develops
  • Five linemen against six rushers requires either a fast throw, a scramble, or a pre-snap protection audible, and any missed identification is an immediate sack or strip
  • Blitz heavy opponents can bring pressure directly at the quarterback on the QB run plays, and Jet QB Counter or Jet QB Zone against an unblocked edge rusher loses yardage fast
  • User-controlled defenders sitting in the middle of the field feast on U Cross and the shallow crossers, since there is no back releasing to occupy the second level
  • Man press coverage on the outside can stall All Go and Flood entirely if your receivers do not win at the line, and there is no checkdown option to bail you out
  • Predictable in short yardage, because the empty alignment signals pass to most opponents and heavy formations do a better job of moving the pile

Usage Tips

Use motion pre-snap on every play to confirm coverage: if a defender follows the motioned tight end or the split out back, you have man and should go straight to U Cross, Post Wheel Shallow, or a hot routed slant, and if defenders stay in place go to Stick, Curl Flats, or Flood

Call Jet QB Zone or Jet QB Counter when your opponent shows heavy man blitz with a vacated middle, especially on second and medium, and slide protection toward the pressure side before the snap

On third and long, All Go with the flexed tight end hot routed to a seam attacks the middle of Cover 3, and Flood gives you the three level answer against a soft zone drop

Always set your protection based on the pre-snap look, since there is no back to help, and identify which side has the extra defender before you commit to the play art read

Keep PA Jet Sweep and Fake Jet Pass Power in the mix once your opponent starts flowing hard to the motion, since the play action hold buys you the extra beat that an empty set does not get from protection

Isolate the 3DRB tagged back on the single receiver side when you see a linebacker across from him, then hot route him to a slant or fade for a free matchup win

Plays (12)

Plays in Empty Ace
PlayDiagramOpen
All GoGo, Pass Play
Curl FlatsCurl, Pass Play, Flat
Fake Jet Pass PowerPlay Action, Motion, Pass Play
FloodFlood, Pass Play, Cover 3 Beater
Jet QB CounterCounter, Motion, Run Play +1
Jet QB ZoneDesigned Qb Run, Motion, Run Play
Jet QB Zone WkDesigned Qb Run, Motion, Run Play +2
Jet Touch PassMotion
PA Jet SweepSweep, Jet Sweep, Play Action +2
Post Wheel ShallowPost, Wheel, Shallow Cross +1
StickStick, Stick Concept, Pass Play
U CrossCrosser, Pass Play

Other Sets in Shotgun

4wr Pack Trips

18 Plays · 1 RB, 0 TE, 4 WR

4WR Trips Strong

18 Plays · 1 RB, 0 TE, 4 WR

5WR Flex Trey

16 Plays · 0 RB, 1 TE, 4 WR

5WR Tight

12 Plays · 0 RB, 0 TE, 5 WR

5WR Trio

24 Plays · 1 RB, 1 TE, 3 WR

5WR Trips

18 Plays · 0 RB, 0 TE, 5 WR

Ace

28 Plays · 1 RB, 2 TE, 2 WR

Ace Offset

15 Plays · 1 RB, 2 TE, 2 WR

Ace Slot

16 Plays · 1 RB, 2 TE, 2 WR

Ace Slot Offset

19 Plays · 1 RB, 2 TE, 2 WR

Box

18 Plays · 1 RB, 0 TE, 4 WR

Box HB Strong

6 Plays · 1 RB, 1 TE, 3 WR

Box Offset Wk

19 Plays · 1 RB, 1 TE, 3 WR

Box Y Off

6 Plays · 1 RB, 1 TE, 3 WR

Bunch

53 Plays · 1 RB, 1 TE, 3 WR

Bunch HB Str

12 Plays · 1 RB, 1 TE, 3 WR

Bunch Offset

31 Plays · 1 RB, 1 TE, 3 WR

Bunch Offset Close

11 Plays · 1 RB, 1 TE, 3 WR

Bunch Open

9 Plays · 1 RB, 0 TE, 4 WR

Bunch Open Offset

18 Plays · 1 RB, 1 TE, 3 WR

Bunch Open TE

13 Plays · 1 RB, 1 TE, 3 WR

Bunch Quads

9 Plays · 1 RB, 1 TE, 3 WR

Bunch Quads Close

6 Plays · 1 RB, 1 TE, 3 WR

Bunch Spread

24 Plays · 1 RB, 1 TE, 3 WR

Bunch Spread Nasty

35 Plays · 1 RB, 1 TE, 3 WR

Bunch Str Nasty

33 Plays · 1 RB, 1 TE, 3 WR

Bunch Str Offset

45 Plays · 1 RB, 1 TE, 3 WR

Bunch TE

51 Plays · 1 RB, 1 TE, 3 WR

Bunch TE Str

13 Plays · 1 RB, 1 TE, 3 WR

Bunch TE Wk

18 Plays · 1 RB, 1 TE, 3 WR

Bunch Trio Open

12 Plays · 1 RB, 1 TE, 3 WR

Bunch Wide

26 Plays · 1 RB, 1 TE, 3 WR

Bunch Wide Nasty

23 Plays · 1 RB, 1 TE, 3 WR

Bunch X Nasty

61 Plays · 1 RB, 1 TE, 3 WR

Bunch Y-Flex

32 Plays · 1 RB, 1 TE, 3 WR

Bunch Y-Trips

15 Plays · 1 RB, 1 TE, 3 WR

Cluster

14 Plays · 1 RB, 1 TE, 3 WR

Cluster HB Str

18 Plays · 1 RB, 1 TE, 3 WR

Dbls Flex Y Off Close

21 Plays · 1 RB, 1 TE, 3 WR

Deebo Package

6 Plays · Unknown

Deuce

18 Plays · 1 RB, 2 TE, 2 WR

Deuce Close

47 Plays · 1 RB, 2 TE, 2 WR

Doubles

65 Plays · 1 RB, 1 TE, 3 WR

Doubles Flex

27 Plays · 1 RB, 1 TE, 3 WR

Doubles Flex WK Pats

13 Plays · Unknown

Doubles Flex Wk Swap

12 Plays · 1 RB, 1 TE, 3 WR

Doubles Flex Y Off Close

21 Plays · 1 RB, 1 TE, 3 WR

Doubles HB Wk

46 Plays · 1 RB, 1 TE, 3 WR

Doubles Hip

13 Plays · 1 RB, 1 TE, 3 WR

Doubles Off Close

10 Plays · 1 RB, 1 TE, 3 WR

Doubles Off Close Wk

13 Plays · 1 RB, 1 TE, 3 WR

Doubles Offset

43 Plays · 1 RB, 1 TE, 3 WR

Doubles Offset Wk

42 Plays · 1 RB, 1 TE, 3 WR

Double Stack

13 Plays · 1 RB, 1 TE, 3 WR

Doubles Y-Flex

28 Plays · 1 RB, 1 TE, 3 WR

Doubles Y-Flex Offset

15 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off

42 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off Nasty

20 Plays · 1 RB, 1 TE, 3 WR

Doubles Y Off WK

2 Plays · 1 RB, 1 TE, 3 WR

Doubles Z Close

14 Plays · 1 RB, 1 TE, 3 WR

Doubles Z Close Wk

17 Plays · 1 RB, 1 TE, 3 WR

Double Wing

9 Plays · 2 RB, 3 TE, 0 WR

Duo Slot Open

10 Plays · 2 RB, 0 TE, 3 WR

Duo Twins Flex

9 Plays · 2 RB, 1 TE, 2 WR

Empty Base

33 Plays · 1 RB, 1 TE, 3 WR

Empty Base Flex

35 Plays · 1 RB, 1 TE, 3 WR

Empty Base Trio

17 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch

9 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch Open

17 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch Tight

12 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch Wide

13 Plays · 1 RB, 1 TE, 3 WR

Empty Bunch Y Flex

9 Plays · 1 RB, 1 TE, 3 WR

Empty Chips

9 Plays · 1 RB, 1 TE, 3 WR

Empty Chips Nasty

10 Plays · 1 RB, 1 TE, 3 WR

Empty Chips Quads

9 Plays · 1 RB, 1 TE, 3 WR

Empty Chips Tight

11 Plays · 1 RB, 1 TE, 3 WR

Empty HB Wide

13 Plays · 1 RB, 1 TE, 3 WR

Empty Quads

9 Plays · 0 RB, 1 TE, 4 WR

Empty Sketch Stack

10 Plays · 1 RB, 1 TE, 3 WR

Empty Steeler

12 Plays · 1 RB, 1 TE, 3 WR

Empty Strong Slots

9 Plays · 1 RB, 1 TE, 3 WR

Empty Trey

21 Plays · 1 RB, 1 TE, 3 WR

Empty Trey Flex

12 Plays · Unknown

Empty Trey Stack

15 Plays · 1 RB, 1 TE, 3 WR

Empty Triple Stack

3 Plays · 1 RB, 1 TE, 3 WR

Empty Trips Speed

15 Plays · 1 RB, 1 TE, 3 WR

Empty Y Slot

15 Plays · 1 RB, 1 TE, 3 WR

Flanker Close

14 Plays · 1 RB, 0 TE, 4 WR

Flex Y Off

20 Plays · 1 RB, 1 TE, 3 WR

Flex Y Off Close

16 Plays · 1 RB, 1 TE, 3 WR

Flex Y Off Wk

27 Plays · 1 RB, 1 TE, 3 WR

Gadget Backfield

6 Plays · 3 RB, 1 TE, 1 WR

Gadget Package

6 Plays · 3 RB, 1 TE, 1 WR

Go Go Twins Flex

9 Plays · 2 RB, 1 TE, 2 WR

Heavy Panther

9 Plays · 2 RB, 3 TE, 0 WR

Monster

3 Plays · 1 RB, 1 TE, 3 WR

Normal Flex Snug

17 Plays · 1 RB, 1 TE, 3 WR

Normal Flex Wing

12 Plays · 1 RB, 1 TE, 3 WR

Normal Off Close Wk

21 Plays · 1 RB, 1 TE, 3 WR

Normal Y Off

50 Plays · 1 RB, 1 TE, 3 WR

Normal Y Off Close

49 Plays · 1 RB, 1 TE, 3 WR

Normal Y Off Wk

34 Plays · 1 RB, 1 TE, 3 WR

Open Flex

10 Plays · 1 RB, 1 TE, 3 WR

Slot Left

9 Plays · 1 RB, 1 TE, 3 WR

Slot Right

22 Plays · 1 RB, 1 TE, 3 WR

Slot WR Backfield

7 Plays · Unknown

Split Close

30 Plays · 2 RB, 0 TE, 3 WR

Split Close Pro

15 Plays · 2 RB, 1 TE, 2 WR

Split Cowboy

17 Plays · 1 RB, 1 TE, 3 WR

Split Flanker Close

9 Plays · 2 RB, 0 TE, 3 WR

Split Offset

34 Plays · 2 RB, 0 TE, 3 WR

Split Pro Offset Wk

6 Plays · 2 RB, 1 TE, 2 WR

Split Slot Offset

41 Plays · 2 RB, 0 TE, 3 WR

Split Slot Open

33 Plays · 2 RB, 0 TE, 3 WR

Split Twins

6 Plays · 2 RB, 1 TE, 2 WR

Split Twins Offset

13 Plays · 2 RB, 1 TE, 2 WR

Split Twins Stack

6 Plays · 2 RB, 1 TE, 2 WR

Split Wing Nasty

6 Plays · 2 RB, 2 TE, 1 WR

Split WR Backfield

9 Plays · 1 RB, 1 TE, 3 WR

Split Y-Flex

15 Plays · 2 RB, 1 TE, 2 WR

Split Y Off

19 Plays · 2 RB, 1 TE, 2 WR

Split Y Off Close

10 Plays · 1 RB, 1 TE, 3 WR

Spread

69 Plays · 1 RB, 0 TE, 4 WR

Spread 4wr

1 Play · 1 RB, 1 TE, 3 WR

Spread Dbl Flex

40 Plays · 1 RB, 1 TE, 3 WR

Spread Dbl Flex Wk

22 Plays · 1 RB, 1 TE, 3 WR

Spread Flex

15 Plays · 1 RB, 1 TE, 3 WR

Spread Slots Close

22 Plays · 1 RB, 0 TE, 4 WR

Spread Y-Flex

54 Plays · 1 RB, 1 TE, 3 WR

Spread Y-Flex Wk

40 Plays · 1 RB, 1 TE, 3 WR

Spread Y-Slot

61 Plays · 1 RB, 1 TE, 3 WR

Spread Y-Slot Wk

49 Plays · 1 RB, 1 TE, 3 WR

Stack HB WK

9 Plays · 1 RB, 1 TE, 3 WR

Stack Y-Flex

15 Plays · 1 RB, 1 TE, 3 WR

Stack Y Off

14 Plays · 1 RB, 1 TE, 3 WR

Tackle Over

9 Plays · 1 RB, 1 TE, 3 WR

Tackle Over Trips

10 Plays · 1 RB, 1 TE, 3 WR

Tight

31 Plays · 1 RB, 1 TE, 3 WR

Tight Base Flex

9 Plays · 2 RB, 1 TE, 2 WR

Tight Doubles

18 Plays · 1 RB, 1 TE, 3 WR

Tight Flex

25 Plays · 1 RB, 1 TE, 3 WR

Tight Flex Wk

18 Plays · 1 RB, 1 TE, 3 WR

Tight Offset TE

18 Plays · 1 RB, 1 TE, 3 WR

Tight Open

52 Plays · 1 RB, 1 TE, 3 WR

Tight Slot Flip

9 Plays · 1 RB, 1 TE, 3 WR

Tight Slot Open

10 Plays · 1 RB, 1 TE, 3 WR

Tight Slots

36 Plays · 1 RB, 1 TE, 3 WR

Tight Slots HB Wk

19 Plays · 1 RB, 1 TE, 3 WR

Tight Y Off

42 Plays · 1 RB, 1 TE, 3 WR

Tight Y Off Wk

47 Plays · 1 RB, 1 TE, 3 WR

Trey

12 Plays · 1 RB, 1 TE, 3 WR

Trey 4WR

21 Plays · 1 RB, 0 TE, 4 WR

Trey Offset

24 Plays · 1 RB, 1 TE, 3 WR

Trey Open

68 Plays · 1 RB, 1 TE, 3 WR

Trey Open HB Str

22 Plays · 1 RB, 1 TE, 3 WR

Trey Open Offset

37 Plays · 1 RB, 1 TE, 3 WR

Trey Y-Flex

38 Plays · 1 RB, 1 TE, 3 WR

Trey Y-Flex Str

21 Plays · 1 RB, 1 TE, 3 WR

Trey Y Iso

15 Plays · 1 RB, 1 TE, 3 WR

Trio

30 Plays · 1 RB, 1 TE, 3 WR

Trio HB Wk

30 Plays · 1 RB, 1 TE, 3 WR

Trio Offset

18 Plays · 1 RB, 1 TE, 3 WR

Trio Offset Wk

12 Plays · 1 RB, 1 TE, 3 WR

Trio Rt Open

1 Play · 1 RB, 1 TE, 3 WR

Trio Y-Flex

30 Plays · 1 RB, 1 TE, 3 WR

Trips

39 Plays · 1 RB, 0 TE, 4 WR

Trips HB Wk

53 Plays · 1 RB, 0 TE, 4 WR

Trips Slots Close

27 Plays · 1 RB, 0 TE, 4 WR

Trips TE

59 Plays · 1 RB, 1 TE, 3 WR

Trips TE Flex

23 Plays · 1 RB, 1 TE, 3 WR

Trips TE Offset

22 Plays · 1 RB, 1 TE, 3 WR

Trips TE Offset Wk

14 Plays · 1 RB, 1 TE, 3 WR

Trips X Nasty

22 Plays · 1 RB, 1 TE, 3 WR

Trips X Nasty Offset WK

12 Plays · 1 RB, 1 TE, 3 WR

Trips X Nasty Off Wk

12 Plays · 1 RB, 1 TE, 3 WR

Trips Y-Flex

21 Plays · 1 RB, 1 TE, 3 WR

Trips Y Slot Str

6 Plays · 1 RB, 1 TE, 3 WR

U Off Stack

13 Plays · 1 RB, 2 TE, 2 WR

U Off Trips

22 Plays · 1 RB, 2 TE, 2 WR

U Off Trips Flex

15 Plays · 1 RB, 2 TE, 2 WR

U Off Trips Wk

17 Plays · 1 RB, 2 TE, 2 WR

Wide 5wr

24 Plays · Unknown

Wide Slot Left

16 Plays · Unknown

Wide Slot Right WK

15 Plays · 1 RB, 1 TE, 3 WR

Wide Trips

15 Plays · 1 RB, 0 TE, 4 WR

Wide Y Trips WK

16 Plays · Unknown

Wing

15 Plays · 1 RB, 2 TE, 2 WR

Wing Flex Offset

22 Plays · 1 RB, 2 TE, 2 WR

Wing Flex Offset Wk

24 Plays · 1 RB, 2 TE, 2 WR

Wing HB Wk Close

9 Plays · 1 RB, 2 TE, 2 WR

Wing Pair

16 Plays · 1 RB, 3 TE, 1 WR

Wing Slot Offset

68 Plays · 1 RB, 2 TE, 2 WR

Wing Slot Wk

47 Plays · 1 RB, 2 TE, 2 WR

Wing Stack

21 Plays · 1 RB, 2 TE, 2 WR

Wing Stack Wk

13 Plays · 1 RB, 2 TE, 2 WR

Wing Tight

9 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Flip

12 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Nasty

6 Plays · 1 RB, 3 TE, 1 WR

Wing Tight Z

10 Plays · 1 RB, 3 TE, 1 WR

Wing Trio

15 Plays · 1 RB, 1 TE, 3 WR

Wing Trips Wk Nasty

15 Plays · 1 RB, 1 TE, 3 WR

Y Off Trio Close

25 Plays · 1 RB, 1 TE, 3 WR

Y Off Trio Wk

55 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips

54 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips Close

31 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips Nasty

15 Plays · 1 RB, 1 TE, 3 WR

Y Off Trips Pats

32 Plays · Unknown

Y Off Trips Stack

3 Plays · Unknown

Y Off Trips Wk

60 Plays · 1 RB, 1 TE, 3 WR

Y Trio Offset Wk

23 Plays · 1 RB, 1 TE, 3 WR

Y Trips 1 Slot

1 Play · 1 RB, 1 TE, 3 WR

Y Trips Offset

25 Plays · 1 RB, 1 TE, 3 WR

Y Trips Offset Wk

15 Plays · 1 RB, 1 TE, 3 WR

Y Trips Wk

92 Plays · 1 RB, 1 TE, 3 WR