Playbooks

Breakdown

All Go out of Empty Ace deploys five vertical stems, with both outside receivers and the inside slot running straight go routes up the sideline and seam, while the backside slot runs a go route that stems inside then breaks vertical up the middle of the field, and the lone in-line receiver near the core runs a flat route underneath to hold linebackers. This is a pure man beater built to isolate corners on four verticals with no natural zone-beating crossers, so it struggles against sink and read defenses that get depth quickly. Primary progression starts with the deep middle seam runner (red route), then works to the backside go, then the flat route as a checkdown if everything is covered.

Defensive Reads

Pre-snap, identify single high safety versus two high shells, since All Go is designed to punish Cover 0 and Cover 1 man concepts with no deep help. Watch cornerback depth at the line: press man alignment signals a blitz-heavy man scheme that this play can exploit if your receivers win off the line. Post-snap, key the middle linebacker and any late-arriving safety rotation, since a delayed Cover 3 rotation from two high can still get depth on the deep seam if the quarterback holds the ball too long. User lurk defenders sitting in the passing lanes near the seam route are the biggest threat, since they can jump the inside stem before it verticalizes. Zone shells with three deep, four under completely shut this down since there are no natural zone beaters, so if you see a Cover 3 or Cover 4 shell rotate post-snap, bail to the flat route immediately or throw it away.

Usage Tips

Use this against man coverage looks like Cover 0 or Cover 1 where you can isolate a corner one on one with no safety help over the top.

Check the pre-snap safety alignment: if you see two deep safeties splitting the field evenly, All Go is a low-percentage call unless you are throwing a back shoulder shot to a favorable matchup.

Hot route the flat receiver into a deeper option like a skinny post if the defense shows heavy underneath zone drops, since the flat route alone gets eaten up by Cover 3 sink.

Pair this play with Curl Flats or Stick earlier in a series to bait linebackers into sitting on shorter routes, then hit All Go once you have shown enough underneath concepts to freeze the defense on the snap.

Best used on obvious passing downs or as a shot play on first down when you have identified single high man coverage through pre-snap motion or a hot route check.