Playbooks

Breakdown

Counter Y is a power run play out of Shotgun U Off Trips with 12 personnel that pulls the backside guard and TE to lead the way for the HB. The diagram shows the HB taking a counter step away from the play call before hitting the backside gap behind the pulling blockers, with the two receivers and slot TE running vertical stems to occupy defenders and clear the box. This is a run play designed to attack gap exchange and overaggressive linebackers, with the primary read being the pulling lead blocker into the hole followed by a cutback lane if the edge is sealed.

Defensive Reads

Watch for stacked run fits with linebackers sitting tight to the line, this signals they are keying the mesh point and will crash down on the counter action Identify safety alignment pre-snap, a single high safety often means less run support and a bigger cutback window Look for a defensive end or edge defender squeezing hard down the line, if he crashes inside the counter can bounce outside off the TE block Key the play side linebacker's first step, if he flows fast with the flow motion he is vulnerable to the counter misdirection Beware of a user controlled linebacker sitting in the hole reading the pulling guard, this is the biggest threat to blow up the timing of the lead block

Usage Tips

Run this on early downs like first and ten or second and short to keep the defense honest against your pass-heavy Trips formation calls

Check the linebacker flow pre-snap, if they are shaded hard to the play call side you have a clean cutback lane waiting on the backside

Use this against defenses that scrape aggressively or bring linebacker blitzes since the counter action punishes overpursuit

Pair this with PA Jet Cross or PA Jet Sweep from the same set so the jet motion and counter footwork look identical at the snap, forcing linebackers to freeze

Mix in RPO Alert Bubble or RPO Alert X Gift from this set to keep second level defenders honest before going back to the counter look