Playbooks

Breakdown

PA Counter Go is a play-action shot play out of Shotgun Trips TE that sells counter run action before pushing three verticals up the field. Off the fake, the outermost trips receiver runs a deep go down the numbers, the middle trips receiver breaks a corner route to the opposite sideline, and the inside trips receiver climbs a deep dig, while the backside X on the true left runs a clear out go to hold the single safety. This is a man beater built to isolate the corner route against off coverage or a blown assignment, with the go routes stretching the field to open the corner as your primary read, then working back to the dig underneath if the shell rotates away.

Defensive Reads

Identify the middle of field safety alignment before the snap, single high alignment tells you the corner route has a soft spot to work into against Cover 3 or Cover 1. Watch the flat defender and curl to flat linebacker post snap, if they widen with the corner route it opens a passing lane underneath for the dig. Key the play side cornerback's initial reaction to the counter fake, if he steps up in run support the go route on that side is wide open for a big play. Two high safety shells with disciplined corners will bracket the outside go and force you to check down to the dig route quickly. User controlled defenders sitting in the deep half as a lurk threat can undercut the corner route, so double check the safety's depth before pulling the trigger on that throw.

Usage Tips

Use this on early downs, ideally first or second and short to medium, when defenses respect the run fake and bite on the counter action.

Check pre-snap for single high safety alignment or Cover 3 shells since the corner route sits in the void behind the flat defender and in front of the deep safety.

If the defense shows two high safeties pre-snap, expect a bracket on the outside go route, so shift your eyes to the corner route or the backside dig as the ball comes out.

Pair this play in sequence with HB Counter or QB Strong Power from the same set so defenders start keying run fits, then punish them with this shot play once they overcommit to the box.

Hot route the inside trips receiver to a shallow drag if you are facing heavy zone pressure looks, giving yourself a quick outlet if the deep routes are covered.

Other Plays in Trips TE