Playbooks

Breakdown

Double In Sail lines up out of Trips TE in Shotgun with three receivers to the trips side and a lone receiver backside running a deep dig. From the trips side, the two inside receivers run in routes that sit down over the middle at different depths while the backside receiver clears vertically deep across the field. The outside trips receiver runs the sail concept, a corner route stemming from the flat, while the slot receiver underneath him runs a flat route to complete the classic sail stretch on the boundary defender. This is a pass play built as a Cover 2 and Cover 3 beater, using the in routes to sit in the intermediate zones while the sail route stresses the deep quarter or deep third defender vertically. The primary read starts with the sail route (corner) versus the deep half or deep third defender, then works down to the flat defender, and comes back to the two in routes crossing the middle if the deep shell is sound.

Defensive Reads

Pre-snap, check safety depth and alignment since a two high shell signals Cover 2 or Cover 4 while a single high safety signals Cover 3 or man coverage. Key the flat defender at the snap, if he widens with the flat route the corner route from the sail concept will be open behind him against Cover 2. Watch for the deep third or deep half defender to bail hard, if he sinks too fast the underneath in routes will have room to settle for an easy completion. This play is vulnerable to a well timed nano blitz since the quarterback needs time to let the sail route develop, so recognize four man rush pressure with a spy or extra blitzer showing pre-snap and be ready to bail to a checkdown. User controlled lurk defenders sitting in the middle of the field can jump the in routes, so if you see a defender shading toward the middle void, prioritize the outside sail concept instead.

Usage Tips

Pre-snap, identify whether the defense is showing two deep safeties or one, since this play attacks Cover 2 and Cover 3 shells differently but both through the sail corner route stressing the deep defender. Against Cover 2, throw the corner route on time before the safety can rotate over the top, since the flat defender cannot cover both the flat and the corner. Against Cover 3, work the two in routes over the middle since the deep third corner will be occupied by the sail route and the middle of the field opens up between the underneath zone defenders. Use the backside deep in route as a hot read versus zone blitzes since it settles into the vacated middle void quickly. Pair this play with Deep In or Deep ln from the same set to keep defenses guessing between single high in concepts and the sail stretch, and mix in Slants or Curl Flat to hold linebackers and keep the middle in routes open on Double In Sail.

Other Plays in Trips TE