Playbooks

Over Storm Brave is a Dime 2-3-6 blitz package out of Big Dime 4-1-6 personnel that sends four underneath defenders crashing downhill while the deep shell stays razor thin. The diagram shows four inside defenders dropping to shallow spot zones directly in front of the box, with two crossing paths in the middle creating a natural pick element against inside releases, while the X-labeled defender at the second level appears to be the extra rusher or hot blitzer. This is a sim pressure look designed to disguise where the extra rush is coming from, with the underneath zone droppers reading run/pass to close passing lanes on quick game before the quarterback can get the ball out.
Read the quarterback's eyes immediately after the snap, since the shallow zone droppers are positioned to jump quick outs and slants before the receiver can separate. Watch for the offense to attack with a fullback flare or check down to the running back, as this is the primary hole once the extra rusher is picked up cleanly. If the tackle uses a max protect or slide protection call, this pressure loses its disguise value and becomes a straight numbers rush, so be ready to bail into coverage if the blitz gets picked up. Look for offenses to attack the seams and deep middle since the two deep zone droppers are stretched thin and cannot help much once the shallow crossers occupy the underneath defenders. Man beater route combos like drag and out combinations can pull the shallow zone droppers out of position, so watch for user-controlled defenders sinking too early instead of respecting the crossing routes.
Call this on early downs when you expect the offense to lean on quick game or RPO concepts, since the shallow zone droppers are built to squat on hitches, slants, and stick routes.
Disguise your pre-snap alignment by mixing this with Cover 3 Match or Cover 4 Quarters from the same Dime package so quarterbacks cannot key the extra rusher off formation tendencies alone.
If the offense shows empty or spread formations, check whether they audible into a hot route beater before the snap, since the underneath droppers can be stretched horizontally by trips concepts.
Use this on second and medium or third and short when you want a free rusher without fully committing to an all out blitz, since the zone droppers still provide underneath support against check downs.
Sequence this after showing Cover 6 Show 2 or Cover 3 Buzz Show 2 so the offense sees a similar pre-snap picture and cannot immediately diagnose the extra pressure package.