Playbooks

Over Storm Brave

Breakdown

Over Storm Brave is a Dime 2-3-6 blitz package that sends four rushers straight up the middle off the snap, with the two interior defenders crossing paths to create natural traffic for the offensive line. The blocking assignment shown has all four underneath defenders dropping into shallow, tight zone drops after showing pressure, which disguises the true intent of the call. This is a sim pressure look designed to confuse the quarterback's protection reads pre-snap while dropping into man or zone coverage behind it, making it effective against both quick-game man beaters and hot-route heavy offenses.

Defensive Reads

Watch the offensive line splits pre-snap since tight splits often indicate the offense expects interior pressure and will slide protection to the middle. If the running back stays in to chip block the interior rushers, that is a sign the offense read the sim pressure correctly, so be ready to bail into your zone drop assignment quickly. This call beats quarterbacks who hold the ball on deep drops since the interior crossing rush collapses the pocket fast. Against empty or spread formations, check if the slot corners are showing hard outside leverage, which means the offense may try to attack the shallow zone vacated by the crossing rushers. If the quarterback checks to a screen or quick RPO at the line, be ready to have your zone droppers sink under the crossing routes rather than committing to the pass rush.

Usage Tips

Use this on early downs when the offense has shown a tendency to throw quick, timing-based routes since the crossing action underneath disrupts option routes and slants. Disguise the blitz by showing a standard Dime alignment pre-snap and only bring the interior rushers late to keep the quarterback guessing. Pair this call with Cover 1 Hole or Cover 3 Match in your play-calling sequence so the offense cannot key on formation tendencies. Take user control of one of the crossing interior defenders to manually time the rush and bait the quarterback into a hot throw. Save this for third and short or second and medium situations where the offense is likely to run quick game or RPOs rather than deep drops.

Other Plays in 2-3-6