Playbooks

Breakdown

Edge Blitz 0 out of the Dime 2-3-6 set (Big Dime 4-1-6 personnel) is a Cover 0 zero blitz that sends five rushers off the edges while leaving every eligible receiver in a straight man matchup with no deep safety help. The diagram shows all five interior and edge defenders converging on the quarterback from both sides of the line, with the remaining six defenders locked in press or trail man coverage across the formation. This is a pure man beater against the blitz itself: since there is no safety help over the top, the primary read is your fastest vertical or option route winning one-on-one leverage immediately off the snap, as the pressure is designed to force a throw before the pocket collapses.

Defensive Reads

Identify empty or light box offensive formations pre-snap, since spread sets with no extra blockers get overwhelmed instantly by this edge rush and rarely have time to beat the man coverage behind it. Watch the quarterback's eyes and first step after the snap, since in Cover 0 there is no safety help and a hesitant quarterback under edge pressure almost always leads to a sack or forced throw. Key on running backs and tight ends staying in to chip or block the edge rushers, since if both stay home you know the offense anticipated the blitz and built in extra protection, which should make you consider dropping into coverage instead. This call gets beat by quick game and screen concepts that get the ball out before the edge rush arrives, so avoid calling it against offenses that have shown quick out or screen tendencies on early downs. Look for max protect play-action shots downfield, since if all six eligible defenders are locked in man with no deep help, a receiver who wins his release against your corner or safety can turn into an explosive play if your rush does not get home in time.

Usage Tips

Only call this on early downs or short-to-medium yardage where a hot throw can still move the chains, since the all-out pressure leaves zero margin for error if it does not get home fast.

Pre-snap, check for man motion or a receiver going in motion across the formation, since if the defense follows in Cover 0 you confirm zero coverage and can lean on your pre-planned hot route beater with confidence.

Use your hot routes to convert the shortest route into a quick out or slant against a soft corner, giving your quarterback an instant answer if the edge rush wins before your deep man beater develops.

Pair this call with Cover 1 Hole or Cover 3 Match earlier in the series so opponents cannot sit on the blitz tell, then dial up Edge Blitz 0 once you have shown similar pre-snap looks from other calls in the set.

Bring pressure on early down and distance situations where offenses are likely to call quick game concepts, since the edge rush timing is built to beat max protect and slower developing route combos alike.

Other Plays in 2-3-6

Other plays in 2-3-6
PlayDiagramOpen
1 Double Slot
1 Double TE
1 Double Wr1
1 Double Wr2
Bracket Switch Willie
Buck Slant 3
Cover 1 Hole
Cover 1 LB Blitz
Cover 1 QB Contain
Cover 1 Robber Show 2
Cover 2 Hard Flat
Cover 2 Invert
Cover 2 Man
Cover 2 Sink
Cover 3 Bluff
Cover 3 Buzz Mable
Cover 3 Buzz Match
Cover 3 Buzz Show 2
Cover 3 Hard Flat
Cover 3 Match
Cover 3 Sky
Cover 4 Palms
Cover 4 Quarters
Cover 6 Invert
Cover 6 Show 2
Cover 6 Willie
Cover 9 Show 2
Dbl Safety Blitz
Double Bracket
Double Bracket Switch
Edge Blitz 3
Field Sim 3
FS Middle 3
FS Will Blitz 0
Man Double Buzz
Nickel 2 Trap
Nickel Sim 2
Overload 3 Press
Over Storm Brave
Press Quarters
Prowl Slant 3 Seam
Silver Shoot Pinch
Sim Pressure 3
Slant Zone 2
SS Overload 3
Tampa 2
Under Smoke 2