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Breakdown

SS Overload 3 is an overload blitz out of the Dime 2-3-6 Big Dime 4-1-6 personnel that brings the strong safety off the edge into a Cover 3 zone shell behind it. The blocking scheme for the offense faces a numbers disadvantage to the overloaded side, so the primary read for the defense is to win the rep with the extra rusher before the quarterback can hit his checkdown or hot route beater. Underneath, three zone defenders rob the shallow crossers while a single deep third safety and two deep corners protect against the vertical shots, making this a pressure package designed to force a quick, inaccurate throw rather than a coverage-first zone beater.

Defensive Reads

Read the running back and tight end alignment pre-snap to determine which side has extra protection help, then confirm the overload rush is attacking the weaker side of the blocking scheme. Watch for the offense sliding protection or motioning a back into the backfield, which signals they have identified the overload and are adjusting to pick it up. Post-snap, key the quarterback's eyes to see if he is going to a quick hitter or screen away from the pressure, since that beats this blitz before the rush can develop. This play struggles against quick game concepts like slants and stick routes that get the ball out in under two seconds, and it can be exploited by RPOs that read the overloaded linebacker leaving a run lane. It performs well against seven step drop dropback passes and shotgun spread sets where the offense has fewer blockers to account for the extra rusher.

Usage Tips

Use SS Overload 3 on early downs or in short yardage situations when you expect a quick pass game or a run, since the overload rush can get gashed if the offense hits a hot route immediately to the weak side. Identify the offensive protection scheme pre-snap and bring the overload to the side away from extra blockers or tight ends to maximize your free rusher. User the strong safety on the blitz path to time his rush with the snap count and disguise it late so the quarterback cannot slide protection to that side. Pair this call with Overload 3 Press and Cover 3 Buzz Match in the same play calling sequence so quarterbacks cannot key the blitz side purely off formation or personnel. Avoid calling this on obvious passing downs against mobile quarterbacks who can escape the pocket away from the overload, since the backside of the zone is thinner in coverage.

Other Plays in 2-3-6

Other plays in 2-3-6
PlayDiagramOpen
1 Double Slot
1 Double TE
1 Double Wr1
1 Double Wr2
Bracket Switch Willie
Buck Slant 3
Cover 1 Hole
Cover 1 LB Blitz
Cover 1 QB Contain
Cover 1 Robber Show 2
Cover 2 Hard Flat
Cover 2 Invert
Cover 2 Man
Cover 2 Sink
Cover 3 Bluff
Cover 3 Buzz Mable
Cover 3 Buzz Match
Cover 3 Buzz Show 2
Cover 3 Hard Flat
Cover 3 Match
Cover 3 Sky
Cover 4 Palms
Cover 4 Quarters
Cover 6 Invert
Cover 6 Show 2
Cover 6 Willie
Cover 9 Show 2
Dbl Safety Blitz
Double Bracket
Double Bracket Switch
Edge Blitz 0
Edge Blitz 3
Field Sim 3
FS Middle 3
FS Will Blitz 0
Man Double Buzz
Nickel 2 Trap
Nickel Sim 2
Overload 3 Press
Over Storm Brave
Press Quarters
Prowl Slant 3 Seam
Silver Shoot Pinch
Sim Pressure 3
Slant Zone 2
Tampa 2
Under Smoke 2