Playbooks

HB Slip Screen out of Shotgun Trey Open Offset is a classic screen pass designed to slow down aggressive pass rushes and blitz packages. The offensive line shows pass pro before releasing to set up a wall in front of the HB, who slips out to the flat for the screen while the two receivers to the trips side run a curl and out combo up top to hold defenders deep, and the backside receiver runs a corner route to clear space and occupy any deep defender. The primary read is the HB in the screen, with the QB looking to get the ball out quickly once the offensive line releases and the alley is clear.
Pre snap, identify if the defense is showing a blitz look with linebackers stacked near the line, since this play thrives against pressure packages. Post snap, key the flow of the defensive line, if they crash hard upfield or get washed by the pulling linemen, the screen lane opens immediately. User controlled defenders sitting in a lurk technique underneath can jump the screen route and blow it up for a loss, so avoid calling this against defenses that show disciplined zone spacing. Cover 3 and Cover 4 shells with disciplined linebacker zone drops are the biggest threat to this concept, since linebackers can sit and read the screen develop. If the defense shows a nano blitz or all out pressure with no spy on the HB, this play should hit big, but if you see a defender spying the backfield pre snap, consider checking out of the play.
Call this play when you diagnose an aggressive front or user blitz coming pre snap, since the screen is designed to punish overpursuit.
Watch for defenders crashing hard off the edge or blitzing linebackers vacating underneath zones, that is your green light to snap and throw.
Use hot routes to adjust the backside corner route into a shorter hitch if you need a faster developing outlet against man coverage.
Pair this play with HB Draw or Inside Zone earlier in a series to condition the defense into keying run action, then hit them with the screen when they start selling out against the ground game.
Best used on early downs or after establishing tempo, since defenses sitting back in soft zone or playing conservative Cover 3 shells can rally and blow this play up before the wall sets.

































