Playbooks

Breakdown

5 6 Trap is a gap scheme run play out of Shotgun Trey Open Offset that pulls a backside blocker across the formation to kick out the first defender inside the point of attack, letting the HB press the hole and cut off the trap block. The RB takes the handoff and reads the trapping guard, pressing downhill before cutting based on how the defensive tackle reacts to the trap. This is a run play with no route combos involved, designed to attack gap integrity and light boxes rather than beat man or zone coverage.

Defensive Reads

Pre-snap, count the box defenders and check linebacker depth since stacked linebackers cheating downhill signal run recognition and can blow up the trap timing. Watch the defensive tackle alignment on the play side gap, a shaded three technique or head up nose can disrupt the trap pull before it reaches the second level. Post-snap, user the play side defensive tackle or nose to squeeze the trap block and force the RB to bounce outside where help is waiting. Man coverage on the backside does not matter much here since this is a run play, so focus defensive attention on gap discipline rather than coverage shells. Aggressive edge blitzes from the offset side can beat this play to the point of attack before the trap blocker arrives, so bring pressure off that alignment to disrupt the timing.

Usage Tips

Check the box count before the snap and only run this into fronts with six or fewer defenders in the box to avoid a numbers disadvantage.

Use manual control on the HB and trust the trap block, pressing the mesh point hole hard before making your cut read off the kicked out defender.

This works best on early downs like first and second and short to build run credibility and set up play action shots later in the drive.

Pair this with PA Read or Read Option from the same set so defenders keying run flow get hit with the same backfield action but a different result.

Avoid calling this against heavy blitz packages that stack extra defenders inside since the trap block can get overwhelmed before it seals the edge.

Other Plays in Trey Open Offset

Other plays in Trey Open Offset
PlayDiagramOpen
Air Raid Stick
Counter
Curls Dig
Dig Y Cross
Drive Under
FL Dig
Four Verticals
HB Draw
HB Off Tackle
HB Slip Screen
Inside Zone
Levels Switch
Mesh Wheel
Mtn Four Verticals
Mtn HB Swing
Mtn Inside Cross
Mtn Spot Y Corner
Mtn Z Spot
PA Read
Read Option
Redzone Post Fade
Redzone Under
Redzone Up
RPO Peek Slant
RPO Zone Peek
Shock H Option
Slot Drive
Stick N Nod
Strong Curl
Strong Flood
Trail Shake
WR Mid Screen
Y Corner
Y Corner KO
Y Cross Flood
Y Stick