Playbooks

Breakdown

Inside Zone out of Shotgun Trips is a pure zone run play with the HB aligned next to the QB and three receivers bunched to the trips side to pull defenders away from the box. The offensive line flows in unison to the play side, double teaming the first down lineman before climbing to the second level, letting the HB press the line and read his blockers to find the crease. This is a zone blocking scheme designed to beat light boxes and overpursuing defenders, with the primary read being the playside double team and backside cutback lane if the frontside gets clogged.

Defensive Reads

Watch the linebacker depth at the snap, if they are sitting shallow expecting run support they will flow fast and take away the cutback lane. Identify whether the defense is playing a one high shell or two high shell, single high safeties who crash down on run fits are the biggest threat to this play. Key the defensive line's gap discipline, if the play side tackle and end are getting reached easily you have a clean lane, if they are holding ground you need to set up the cutback. User controlled defenders flying downhill from depth are the main lurk threat, if you see a user spy or a linebacker sitting in the hole abandon the zone read and bounce outside. This play struggles against a stacked front with extra defenders in the box, if the defense shows six or more in the box pre-snap check into a pass or motion out of it.

Usage Tips

Check the box count before the snap and only run this into 6 or fewer defenders in the box since Trips alignment should have pulled a defender out wide.

Use your HB's vision to press the hole and let the double team develop before committing, patience beats speed on this play.

Pair this with RPO Base Alert Bubble or RPO Alert Bubble from the same formation so the defense has to respect both the run and the quick bubble to the trips side.

Run this on early downs (first and ten, second and short) to stay ahead of the chains and set up play action out of the same look later in the series.

If the defense shows a stacked box or crashes hard playside pre-snap, bail to HB Sweep or Speed Option instead since Inside Zone loses value against gap-exchange fronts.

Other Plays in Trips