Playbooks

Play diagram for HB Sweep from Shotgun Trips in Madden 27

Quick Reference

Breakdown

HB Sweep out of Shotgun Trips 10 personnel is an outside zone style run play that pulls the backside blocking to seal the edge and get the HB moving laterally before turning upfield. The diagram shows the HB taking a wide handoff path behind the line, bouncing outside the tackle to attack the perimeter while the receivers are not shown running routes, indicating this is a designated run concept with no pass option built in. This is a pure run play, not a man or zone beater in the passing sense, and the primary read is the HB reading the edge blocker and cutback lanes, deciding whether to bounce outside or cut inside based on how the defensive end and outside linebacker react to the flow.

Defensive Reads

Watch the defensive end and outside linebacker on the play side, if they crash inside hard the sweep can bounce outside for a big gain. Identify if the defense is in a run-fit alignment with linebackers stacked tight to the line, which signals they are keying run and could blow up the edge with fast flow. Check for overloaded fronts or a nano blitz package that stacks extra defenders to the trips side, since that leaves the backside edge vulnerable to the cutback. Look at safety depth pre-snap, if both safeties are deep in a two-high shell the box should be lighter and this run has room to hit. Post-snap, user-controlled defenders flowing hard to string the play out horizontally are the biggest threat, so the ballcarrier needs to press the hole and cut upfield before getting strung out to the sideline.

Usage Tips

Call this on early downs like first and ten or second and short to keep defenses honest against your Trips passing concepts. Check the box count pre-snap and if you see six or more defenders stacked in the box, consider audibling to a quick pass like Stick or RPO Alert Bubble instead. Use motion or a hard count to see if linebackers cheat toward the trips side, which opens up the cutback lane on the backside. Pair this play with HB Counter and Inside Zone in your play-calling sequence so the defense cannot key on a single blocking scheme or gap. Against aggressive edge defenders who crash down hard, be ready to cut the HB back inside rather than forcing the bounce outside every time.

Other Plays in Trips

Other plays in Trips
PlayDiagramOpen
45 Quick Base
60 Go
60 Slide
61 X Choice
Air Raid Under
Bubble Screen
Cross Flood
Curls
Fade Stops
Fake Screen Wheel
Four Verticals
HB Counter
HB Mid Draw
HB Slip Screen
Inside Zone
Levels
Middle Slant
PA Read
PA WR In
Read Special
RNS Flat Screen
RNS Georgia
RNS Georgia Mesh
RNS Hitches
RNS Streak X Shallow
RPO Alert Bubble
RPO Alert Screen
RPO Peek Stick
RPO Read Screen
RPO Zone Alert Screen
Slant Spacing
Slot Corner
Slot Drive
Slot Drive KO
Speed Option
Stick
Stick Wheel
WR Mid Screen