Playbooks

Breakdown

Speed Option out of Shotgun Trips is a pure run play built to stretch the edge with the QB and HB working in tandem. The diagram shows the QB and HB starting in the backfield with the HB motioning up alongside the QB before the mesh point, then both attacking the edge with the QB reading the flow of the play side defensive end. The trips side receivers occupy the corner and safety with vertical stems, clearing the perimeter for the option pitch. This is a run play with no route progression, the primary read is the QB deciding to keep or pitch based on the unblocked edge defender.

Defensive Reads

Watch for a hard crashing defensive end, that is your automatic pitch key to the HB. Check linebacker depth pre-snap, stacked linebackers who crash down fast on run flow will blow this play up if the QB does not pitch quickly enough. Identify if the defense is playing scrape exchange technique, where the DE stays home for the QB and a linebacker scrapes for the pitch man, this eliminates the option advantage entirely. User controlled defenders spying the backfield or flying downhill on run recognition are the biggest threat, since a disciplined user can shut down both the QB and HB options in the same rep. Look for overset or crashed safeties to the trips side, since that alignment often signals extra run support that can outnumber the play side blockers.

Usage Tips

Run this on early downs against base fronts with light boxes to force the defensive end into a run fit conflict he cannot win. Check the numbers on the play side edge before the snap, if the defense is showing an extra man in the box or a crashing DE, know your pitch read immediately. Hot route the backside receiver into a quick hitch or drag to hold a robber defender if you see a lot of pre-snap safety rotation to that side. Pair this with HB Sweep and HB Counter from the same set so defenses cannot key on the mothership of the edge attack, then mix in RPO Alert Bubble or RPO Read Screen to punish overaggressive linebacker flow to the option side. Best used on second and short or first and ten to keep the defense honest and force sound edge discipline snap after snap.

Other Plays in Trips