Playbooks

Breakdown

Counter Y is a Power Run concept out of the Pistol Y Off Trips formation, using 11 personnel with the trips receivers to the left and a single WR to the right. The line pulls the backside guard and tackle around to lead through the hole while the H-back and TE work down to seal the edge, creating a misdirection run to the play side. This is a run play, not a pass concept, so the primary read progression is presnap: identify the alignment of the play side defensive end and linebacker flow, then let the pullers set the crease before the ball carrier presses the hole and reads the kickout and lead blocks in sequence.

Defensive Reads

Key the backside linebacker depth presnap, if he is sitting shallow and square he can read the counter action and beat the pullers to the point of attack. Watch for a user controlled defender spying the backfield or sitting in the hole, aggressive lurk players can jump the counter path before the lead blockers arrive and blow up the play. Man coverage with the corner playing off the trips side often means an extra hat in the box, check if the strong safety has rotated down presnap since that is the first sign the defense is loading the counter side. Look for interior defensive linemen crashing hard upfield on the snap, disciplined gap integrity from a 3-4 look with the defensive end staying home is the toughest shell for Counter Y to beat. Post snap, track the pulling guard and tackle, if a blitzing linebacker times the snap count and shoots the vacated gap before the pullers get there, the counter lane collapses immediately.

Usage Tips

Use presnap motion or a hard count to bait linebackers into flowing hard toward the trips side before the snap so the counter action back to the weak side hits a lighter box.

Identify one high safety versus two high safety shells before the snap, Counter Y hits best against single high looks where the backside safety is tucked in the box and cannot fold back in time to fill the counter lane.

Pair Counter Y with HB Dive and Inside Zone Split in your play calling sequence so the defense has to respect both zone and gap schemes out of the same Pistol Y Off Trips look, this keeps linebackers honest and slows their initial trigger.

On early downs, use Counter Y to establish tempo and force the defense to commit numbers to the box, then come back with Curls or Slants to attack vacated underneath zones off the same formation.

If you see a nano blitz or a defender crashing hard off the edge presnap, consider hot routing the play side TE into a chip block or check to HB Slam to avoid getting the counter blown up before the pullers can get outside.

Other Plays in Y Off Trips

Other plays in Y Off Trips
PlayDiagramOpen
Counter GT Alert Smoke
Curls
Fake Screen Wheel
Four Verticals
HB Dive
HB Draw
HB Slam
HB Slam Alert Smoke
HB Slip Screen
Inside Zone Split
Lead Swing Dbl Spot
Mtn PA Boot RT
Mtn PA Boot Slide
Mtn Seam Y Z-Choice
Mtn Wide Zone
PA Boot Slide
PA Double Post
PA Scissors
Return HB Power
Return PA Middle Divide
Return PA Seam Y Z-choice
Slants
Stretch Alert X Lookie
Strong Flood
Vertical TE Cross
Y Lead Read Option