Playbooks

FB Dive Strong is a downhill run play out of the I Form Slot set with 21 personnel on the field. The fullback takes the handoff and hits the strong side A or B gap immediately behind the double team blocks up front, while the offensive line fires off the ball to create a wedge at the point of attack. This is a pure run play with no play-action or pass option attached, designed to move the pile in short yardage rather than beat a specific coverage. The primary read is one cut: get downhill fast and follow the fullback's shoulders into the initial crease created by the line.
Check for a stacked box with linebackers creeping up pre-snap, since that alignment is built to stone this dive before it develops. Watch the defensive tackles at the snap: if they are getting immediate penetration into the strong side gaps, this play has almost no room to work. Look for user-controlled middle linebackers flowing downhill instantly, since a well timed user fill can blow up the dive for a loss. This play beats light or spread out fronts where the defense has substituted for pass coverage, leaving fewer bodies in the box. Heavy fronts, run blitzes, and cover 0 or cover 1 man looks with an extra defender in the box are the best answers against FB Dive Strong.
Use this play in short yardage and goal line situations where you need a quick, hard-charging gain of one to three yards. Check the defensive front pre-snap and look for light boxes or defensive tackles playing wide, since a stacked interior front with extra defenders in the box will bog down the dive quickly. Pair FB Dive Strong with HB Lead Dive and HB Power O in your play calling sequence so the defense has to respect multiple downhill run threats out of the same formation and personnel look. Mix in Jet Sweep or PA Jet Sweep from this set to keep the defense honest on the perimeter if they start cheating extra defenders inside to stop the dive. Snap the ball quickly after your read to avoid giving user linebackers time to diagnose and crash the play, since this run lives and dies on surprise and initial burst.
































